[A10] [MODPACK] Skullywags OmniPack V1.3 (Last update - 02 May)

Started by skullywag, April 15, 2015, 02:43:03 PM

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dareddevil7

You're omni-weapons are great, I feel there aren't enough guns in vanilla

Smexy_Vampire

is this out of date ?  im getting a list of errors trying to run this :/

Ungrateful

Any Chance of getting the non lethals as a stand alone download/updating it to alpha 12?

skullywag

Skullywag modded to death.
I'd never met an iterator I liked....until Zhentar saved me.
Why Unity5, WHY do you forsake me?

FantasySys


Vas

Just a quick thought after reading a little of the post, Railguns don't work that way.  :P  It uses a high amount of electricity to launch a projectile the same way you use gunpowder to launch a projectile.  It doesn't vaporize anyone.  :P  It's still a projectile weapon that uses a renewable source of launching metal instead of one you can't really renew.  Safer too.
Click to see my steam. I'm a lazy modder who takes long breaks and everyone seems to hate.

skullywag

My railgun doesnt work that way. When it hits it lets out loads of tiny nanites that eat you in a millisecond.
Skullywag modded to death.
I'd never met an iterator I liked....until Zhentar saved me.
Why Unity5, WHY do you forsake me?

Ectoplasm

Skullywag does your gun mod play nicely with combat realism?

skullywag

Well this one doesnt cuz its out of date. No idea why its even here tbh. Most of my guns are in my updated weapons thread.
Skullywag modded to death.
I'd never met an iterator I liked....until Zhentar saved me.
Why Unity5, WHY do you forsake me?