[A12d] Animal Manager UI

Started by gvendhor, January 24, 2016, 11:21:19 PM

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Fluffy (l2032)

So yeah, my manager already does all that :P

As for requiring a pawn, that is true - but it's not a huge time drain on pawns, especially if you were to only use it for animal management. Also, there's now an AI manager station (requires AI core) that removes the need for pawns to do any managing. Requiring pawns to do some work was a design decision, I didn't want this stuff to happen automagically. like it did it e.g. autohuntbeacon.

Dugalle900

Would it be possible to have one line for each gender of animal? e.g. if I wanted to have 1 pig(male) and multiple sows (female) so that I wouldn't have to manually click on every piglet when a piglet was born. It's particular harder when it comes to chicken as you get so many of them so fast...

Is that possible at all?
Thanks in advance  ;D
Quote from: Ouan on March 09, 2016, 10:33:20 PM
I see that the rumors that Skullywag modded himself to death were greatly exaggerated.