[A12d] More Mechanoids (v1.07b - updated 31.12.2015)

Started by Orion, January 11, 2015, 08:25:33 AM

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SpaceDorf

Damn, I actually missed out on that one ..
even worse, reading the description sounds like something I wanted to start myself ..

@Orion.

You wrote in January that someone was helping in reviving the mod .. was there any progress ?
If or if not, I would volunteer for code-cleaning duties ..
Maxim 1   : Pillage, then burn
Maxim 37 : There is no overkill. There is only open fire and reload.
Rule 34 of Rimworld :There is a mod for that.
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tigg

Quote from: Orion on August 06, 2017, 06:00:14 AM
There are new mods for these purposes now. Although there may be a chance this mod will come back one day.

Could you tell me which ones? (apart from Minions)

Orion

#587
Quote from: SpaceDorf on August 06, 2017, 07:40:39 AM
You wrote in January that someone was helping in reviving the mod .. was there any progress ?
If or if not, I would volunteer for code-cleaning duties ..

There has been massive progress. So actually where it ended was on my part of doing the last bits updating to A17 and creating the release material (descriptions, image, etc.).
This is the latest state of the mod: https://github.com/OrionFive/MoreMechanoids

So feel free to knock yourself out with it. Try it, test it, report issues, update it to A17, etc. You can just create pull requests when you have anything working.

Quote from: tigg on August 06, 2017, 06:44:57 PM
Quote from: Orion on August 06, 2017, 06:00:14 AM
There are new mods for these purposes now. Although there may be a chance this mod will come back one day.

Could you tell me which ones? (apart from Minions)
Sorry, no... I never really cared for these. You'll have to look around yourself. Stuff with robots, most likely.

SpaceDorf

Thank you orion, maybe I will.

@tigg :

RimSlaves, from the same author as Minions.
Robots++ as extensions to haplos misc robots, which can do all kind of colonists jobs ..
and Haplos MAI .. a buildable pawn
Maxim 1   : Pillage, then burn
Maxim 37 : There is no overkill. There is only open fire and reload.
Rule 34 of Rimworld :There is a mod for that.
Avatar Made by Chickenplucker

tigg

@SpaceDorf - thanks, just discovered that Robots++ now has all kinds of robots that I can make, so it's better than the A12 version. I'll have to look in to RimSlaves.

Techgenius

So I can replay this mod? will do! I'll probably regret it, but it doesnt matter. More Mechanoids was incredible.

Rambus200

So i see that there is B18 update to this mod on steam but it's not available in the dropbox? Someone willing to make it available ?

kaptain_kavern

You can get from Github, there:

https://github.com/OrionFive/MoreMechanoids

Use the green download button and you'll get a zip archive

SpaceDorf

Maxim 1   : Pillage, then burn
Maxim 37 : There is no overkill. There is only open fire and reload.
Rule 34 of Rimworld :There is a mod for that.
Avatar Made by Chickenplucker

Orion

Because I'm not keeping the forum page updated... Call me lazy, I guess...