Show us your killbox

Started by OldVamp, January 14, 2015, 03:07:35 AM

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Scotty

I dont think rocks take damage from gunfire but sandbags do. i have to repair them after each attack.
they are just faster to build then setting an area to haul

milon

Rocks do in fact take damage from gunfire - everything does.  You just can't repair a rock chunk.  ;)

bullwinkle


OldVamp

#18
revision 2 and 3 after reading around a bit.
totally exploiting equipment racks and stone cutter tables.
the upper sandbags could be totally unnecessary (save for protecting the conduit), not sure yet.

[attachment deleted due to age]
It may be working as intended, but
what was intended is not working.

REMworlder

If you're worried about image size just use www.imgur.com. So much easier than the old days of using photobucket and FTPs. :P

Since I tend to see sandbags surrounding turrets in these topics, I thought I'd ask if sandbags actually protect the turrets. It sounds like they don't, unless that change has been made: https://ludeon.com/forums/index.php?topic=5223.msg50771#msg50771

loc978

Quick warning, I'm a big fat cheater with my various shield generators, embrasures, manned minigun turrets, and Project Armory pulse rifles...
http://i.imgur.com/jYhtNbi.jpg (I'd put it in img tags, but it comes out gigantic)
...but I still wind up rebuilding my backing wall on most raids. I do more damage to my own structures than the mechanoids ever do.