Rimworld changelog from 14, Jan

Started by Enjoyment, January 15, 2015, 02:35:47 AM

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Barney372

Quote from: christhekiller on January 16, 2015, 05:01:41 PM
This seems like the "Add the stuff the people have been begging for most" Alpha

If it is, then i suggest being able to create some form of transport system for those larger mapes :D

harpo99999

I think it is more a 'most frequently used mods added' alpha, as I find it very hard to build an effective colony without the power switches, but I hope that haplo will still add his magic to thenew vanilla switches, as the auto pawn switch and enemy switch(both on and off) are the ones I use most