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Author Topic: [B18] VeinMiner [] Mine all the veins! []kaptain_kavern & Gentz & JuliaEllie  (Read 190320 times)

LegendZero88

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Someone tested it in alpah10? It works?
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MrSkuses

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No, sadly it does not. Can't wait for the update :D
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City Builder

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Looking forward to the A10 update too.  I've still got it installed and turned on even though it doesn't work with A10 but for some reason I still keep trying it every time that I see a vein of ore in my world.
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Alcyonna

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lol same always try to use it^^
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JuliaEllie

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Hey guys,

Im sorry but you will have to wait a little longer for the updates. Id love to push them out right now but unfortunately Im pretty busy at the moment doing things and stuff and what not. I didnt forget you guys. If Tynan keeps up with his practice it will be in the game sooner or later anyways

JuliaEllie

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Kaballah

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Hooray, thanks  8)
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Ninefinger

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Thanks this is awesome! :D
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nuschler22

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Thank you again!
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Snownova

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Yassss! Awesomesauce :D
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kpc1914

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Works great. I tried mine aluminum, but it wouldn't work. Weird.
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deadlydullahan

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Glad this got updated, wish it was compatible with added minerals like copper and aluminum. none-the-less, happy it's been updated.
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Solren

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Thank god it's updated~~
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JuliaEllie

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Sorry guys but it only works on vanilla ores because there wasnt a proper way for me to distinguish them from normal rocks other than the DefName. I will have a good look at the ThingDefs again and see if I can find something new.

Neocryptorian

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Sorry guys but it only works on vanilla ores because there wasnt a proper way for me to distinguish them from normal rocks other than the DefName. I will have a good look at the ThingDefs again and see if I can find something new.

Hi JuliaEllie and everyone!

I have found a *.dll way that works so far for alpha 10f to add extra mod compatibility support with VeinMiner,
by adding a small addition to your 'isOre' call to check for active mods and add appropriate ores accordingly.

Are you interested in a helping hand?  ???
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