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Messages - vladtikhonov

#1
Releases / Re: [1.3] Ammo Tweaks for CE
December 02, 2022, 10:31:28 AM
I have updated this mod to work for 1.4: Combat Extended Important Ammo. Hope it's alright with the author!

And here's a full CE mods collection, updated as of today.
#2
Ideas / Agressive gene -> higher slave rebellion chance
November 20, 2022, 04:17:47 AM
Quick suggestion. For now, aggressive/super-agressive genes only increase prison break chance. It seems that it should also increase the slave rebellion chance.
#3
Releases / Re: [1.3] Ammo Tweaks for CE
November 15, 2022, 05:55:25 AM
Great mod, still using it. Thank you!
#4
Hello,

My colony had Empire guests (quest "Nobles Needing Help") and one of them, while doing routine cleaning (not drafted), stepped on the trap which accidentally sprung and killed him. This was considered an attack from my side and the Empire turned hostile on the colony. The remaining guests left. I also received 3 messages each of which said "Relations with Empire have changed from XX to -XX (Attacked member).".

Trap spring is ok; quest failed has also happened as expected as one of the guest party members died. But the unexpected bug was the opinion that a trap spring was a deliberate attack which, I suppose, led to a harsh relations penalty: -76 relations decrease, which made Empire hostile (13 to -63 in 3 increments: 13 to -15, -15 to -41 and -41 to -61).