[MOD] (Alpha 3F) Industrial RIM (v.1.1.2)

Started by Cala13er, March 17, 2014, 05:16:58 PM

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What age would you prefer to start in using the new tech tree?

Ancient Era - Start from the beginning of the tech tree (Start with almost nothing available)
253 (70.1%)
Classical Era - Start 1 age up from the beginning of the tech tree (Start with few things available)
33 (9.1%)
Medieval Era - Start 2 ages up from the beginning of the tech tree (Start with many things available)
17 (4.7%)
Renaissance Era - Start 3 ages up from the beginning of the tech tree (Start with plenty of things available)
7 (1.9%)
Industrial Era - Start 4 ages up from the beginning of the tech tree (Start with just over half of things available)
23 (6.4%)
Modern Era - Start 5 ages up from the beginning of the tech tree (Start with most things available)
9 (2.5%)
Atomic Era - Start 6 ages up from the beginning of the tech tree (Start with almost everything available)
2 (0.6%)
Information Era - Start 7 ages up from the beginning of the tech tree (Start with only few things not available, and not many researches)
2 (0.6%)
Experimental Era - Start 8 ages up from the beginning of the tech tree (Start with everything but the experimental stage stuff)
15 (4.2%)

Total Members Voted: 361

Celthric Aysen

Quote from: 123nick on April 16, 2014, 11:24:20 PM
Quote from: Blackjack1000K on April 16, 2014, 12:55:40 AM
Quote from: 123nick on April 16, 2014, 12:51:27 AM
hey can you add a gun? its the 6P62, a prototype russian weapon. it was a fully automatic handheld 50cal automatic machine gun of awesomeness. you could proably make it really powerfull, but on the wikipedia page (https://en.wikipedia.org/wiki/6P62) it was stated to be "completely uncontrollable when firing" so you could make it really inacurate.
I'm ready to texture it :D


I'm just waiting for Cala13er to confirm this so that i can start making a texture for it. :D
Would be nice if you can get ma side view of the gun.

http://31.media.tumblr.com/4a6e1ec62773359486160796df42d718/tumblr_mhqatt0ddE1r7emyeo1_1280.jpg here is a picture of its side . hope you get the confirmation to texture and create it!
Already done! :D
My DeviantART|E-Vehicles|Flebe's  Channel
"♫"Every people that i see i will never understand"♪"

dragon2005

Is there a way to make the items require research before they are able to be built?
I think it would be better that way

Cala13er

Quote from: dragon2005 on April 17, 2014, 05:47:47 AM
Is there a way to make the items require research before they are able to be built?
I think it would be better that way

Yeah 1.1.0. Almost everything needs researching. I was even planning on making the original solar panel require research. But not sure about going through with that.

Celthric Aysen

Quote from: Cala13er on April 17, 2014, 08:12:05 AM
Quote from: dragon2005 on April 17, 2014, 05:47:47 AM
Is there a way to make the items require research before they are able to be built?
I think it would be better that way

Yeah 1.1.0. Almost everything needs researching. I was even planning on making the original solar panel require research. But not sure about going through with that.
well how about you start with the wind turbines instead of the solar panels
My DeviantART|E-Vehicles|Flebe's  Channel
"♫"Every people that i see i will never understand"♪"

iame6162013

Quote from: Blackjack1000K on April 17, 2014, 08:57:39 AM
Quote from: Cala13er on April 17, 2014, 08:12:05 AM
Quote from: dragon2005 on April 17, 2014, 05:47:47 AM
Is there a way to make the items require research before they are able to be built?
I think it would be better that way

Yeah 1.1.0. Almost everything needs researching. I was even planning on making the original solar panel require research. But not sure about going through with that.
well how about you start with the wind turbines instead of the solar panels

or that you build a generator and have to manually control it :p
Linus Torvalds: "But it clearly is the only right way. The fact that everybody else does it some other way only means that they are wrong"
Robert J. Hanlon: "Never attribute to malice that which is adequately explained by stupidity."

confusedwings

i'm sorry to hear this...
hope you will be back soon.
Meanwhile it's possible to have
Industrial RIM (v1.0.0) combined with other mods (wood economics and switches).
It's not a new mod but just a merge of those 3 into 1.
http://ludeon.com/forums/index.php?topic=3127.0

All thx to the hard work off there creators. Not me

aaronbekir

hey mate, sorry to hear whatever might be happening, do you want me to assist with the continued development of the mod? just so it can continue? PM me if you want.

Cala13er

Quote from: aaronbekir on April 17, 2014, 12:52:24 PM
hey mate, sorry to hear whatever might be happening, do you want me to assist with the continued development of the mod? just so it can continue? PM me if you want.

Thanks mate, it's all sorted now. Don't worry! v1.1.0 is coming.

aaronbekir

awesome to hear, looking forward to helping you develop this mod as Rimworld evolves.

Celthric Aysen

Quote from: Cala13er on April 17, 2014, 01:13:13 PM
Quote from: aaronbekir on April 17, 2014, 12:52:24 PM
hey mate, sorry to hear whatever might be happening, do you want me to assist with the continued development of the mod? just so it can continue? PM me if you want.

Thanks mate, it's all sorted now. Don't worry! v1.1.0 is coming.
Awesome!
My DeviantART|E-Vehicles|Flebe's  Channel
"♫"Every people that i see i will never understand"♪"

Cala13er

Quote from: Blackjack1000K on April 17, 2014, 07:04:14 PM
Quote from: Cala13er on April 17, 2014, 01:13:13 PM
Quote from: aaronbekir on April 17, 2014, 12:52:24 PM
hey mate, sorry to hear whatever might be happening, do you want me to assist with the continued development of the mod? just so it can continue? PM me if you want.

Thanks mate, it's all sorted now. Don't worry! v1.1.0 is coming.
Awesome!

#Drama

Celthric Aysen

Quote from: Cala13er on April 18, 2014, 02:32:53 AM
Quote from: Blackjack1000K on April 17, 2014, 07:04:14 PM
Quote from: Cala13er on April 17, 2014, 01:13:13 PM
Quote from: aaronbekir on April 17, 2014, 12:52:24 PM
hey mate, sorry to hear whatever might be happening, do you want me to assist with the continued development of the mod? just so it can continue? PM me if you want.

Thanks mate, it's all sorted now. Don't worry! v1.1.0 is coming.
Awesome!

#Drama
Welp time to get back to work on textures!
PM me if you need any texture's you want me to make :D
My DeviantART|E-Vehicles|Flebe's  Channel
"♫"Every people that i see i will never understand"♪"

Celthric Aysen

My DeviantART|E-Vehicles|Flebe's  Channel
"♫"Every people that i see i will never understand"♪"

iame6162013

#403
Quote from: Blackjack1000K on April 18, 2014, 11:02:44 AM
I just learned how to edit XML files :P

What but that's difficult :P
Linus Torvalds: "But it clearly is the only right way. The fact that everybody else does it some other way only means that they are wrong"
Robert J. Hanlon: "Never attribute to malice that which is adequately explained by stupidity."

Cala13er