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Author Topic: [MOD] (Alpha 5) MinE (v.0.1.3.-0.9) [Troll Poll]  (Read 27512 times)

iame6162013

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[MOD] (Alpha 5) MinE (v.0.1.3.-0.9) [Troll Poll]
« on: April 06, 2014, 08:48:43 AM »

Texturing
small difference:WON

Main News:

warning -0.9 release, (we all know it works :P)

known bugs:
floor icon,wall icon look bad.




Screens

Sorry ALL out of date

Features
are in the download

Description

this mod was originally inpired to create a colony that didn't need any plants to survive.
But it was destined to have to create a new way of producing things to be able to break to laws of physics.
But how do you break the laws of physics?
With bacteria's of course, but you have to go off course.
you will have to create building with awful graphics and awful mechanics and bugs But you will reach it(when ever i finish it)

But here is the status
Status

Guns         (status  unfished)
research      (status: you can not finish it)
items          (status:finished)
table          (status:texture update required)
machines   (status:need .dll to work like i want to)
Power system  (status:need .dll to work like i want to,not fully implemented)
floors          (status:functional)
traders           (status:bugged)
plants       (status:not fully implemented)
walls              (status:not fully implemented, need texture update)
dangerous feel(status:not implemented)
Fear               (status:not implemented)
Hyper cool       (status:not implemented)
Secrets           (status:o.0)

TOO MUCH RED, didn't know i had that much to do >:|
ChangeLog
(top is most recent..., ans yes unreleased version can have changes to changes to something new)
Code: [Select]
0.1.3 (It's getting cluttered)
New MudGunTurret Texture
New BacteriaTurret Texture
New MudGunTurret Texture(Bad)
New BacteriaTurret Texture(Bad)
New vials(in many different colors!)
New bacteria textures (3)
New scrapmetal textures (3)
New banner Woot
Moved things to where they are supposed to be.
New RefiningTable
New MudGunTurret
New BacteriaTurret
New MudGun
New BacteriaGun
New BronzeWall Texture Now Bronze
New GoldWall Texture Now Gold
New Copper Texture
New Brass Texture
New Copper Texture
Tweaks To Them All
Fixed ALL Workgivers... "What have i been doing o.O"
Fixed Some WorkTables
Fixed Some Recipes
Cleaned Up "ingot's2" ... ?????
mrofa and Blackjack1000K Broke too many things to keep count for...
Thx to BlackJack for a texture fix, Thx

0.1.3-0.9
(alpha 5 port)
was a version without change log support
0.1.3-1
was a version without change log support

0.1.2A
New Banner Woot
fixed NeutrientDispencer

0.1.1A
Renamed item's\gun's\Recipe's
New MinE_BioEnergyStorage research
New FussionBattery
Fixed Workgiver's
Renamed BioReactor to BioManipulator
Renamed FussionBioReactor to FussionBioManipulator
Renamed PrototipeBioReactor to PrototipeBioManipulator
Renamed PrototipeFussionBioReactor to PrototipeFussionBioManipulator

0.1.0A
Renamed item's\gun's\Recipe's
New ScrapMetal
New Tin
New Zinc
New Gold
New Brass
New Bronze
New WallBronze
New WallGold
Changed AlloyerTable
Changed recipe's for building's (that required Alloy)
Changed recipe's for building's (early on machine's that required to much metal now use less and a bit of ScrapMetal)
Removed Alloy

0.1.-1
updated for alpha 3
new NuclearBioReactorTexture

ALL prior versions are not listed, because of rapid changes

ModTeam
iame6162013 (everything but)

TesterTeam
Blackjack1000K
mrofa
a89a89
Crimsonknight3

GrammarTeam
Sethfcm

Credits
THX to all the (co-)modders and the testers

people who give feedback too ;)

L'Old Forever afk's
|Leo (dev)

SocialMedia!

be sure to Subscribe to my YouTube
And be sure to follow my twitch


Youtube MinE spotlight
Part One http://youtu.be/_fZS2OIYPvs
Part two Soon

Nope Nope Nope Nope ... it's Outdated ...:(,
i make stuff too fast nor play rimworld enough... looking for someone helping me with this.

Recomended Mods

Industrial Rim by Cala13er
Unifier by iame6162013
MGS:Peace Walker Weapon pack By Blackjack1000K

Legality
Attribution-NonCommercial-NoDerivatives 4.0 International
(it means that u can not :
Attribution, You must give appropriate credit, provide a link to the license, and indicate if changes were made. You may do so in any reasonable manner, but not in any way that suggests the licensor endorses you or your use.
NonCommercial, You may not use the material for commercial purposes.
NoDerivatives, If you remix, transform, or build upon the material, you may not distribute the modified material.)

DOWNLOAD
« Last Edit: September 04, 2014, 02:46:41 PM by iame6162013 »
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Linus Torvalds: "But it clearly is the only right way. The fact that everybody else does it some other way only means that they are wrong"
Robert J. Hanlon: "Never attribute to malice that which is adequately explained by stupidity."

mrofa

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Re: [Mod/Project,Alpha2] MinE 0.0.10A
« Reply #1 on: April 06, 2014, 10:53:29 AM »

Copy that istedd of you image link
Code: [Select]
[url=http://postimg.org/image/y6djolar7/][img]http://s29.postimg.org/y6djolar7/4_Des_Ce2.jpg[/img][/url]You will get :
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All i do is clutter all around.

iame6162013

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Re: [Mod/Project,Alpha2] MinE 0.0.10A
« Reply #2 on: April 07, 2014, 04:47:51 AM »

Copy that istedd of you image link
Code: [Select]
[url=http://postimg.org/image/y6djolar7/][img]http://s29.postimg.org/y6djolar7/4_Des_Ce2.jpg[/img][/url]You will get :


i didn't know that u coud do hat without getting a HUGE picture thx
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Linus Torvalds: "But it clearly is the only right way. The fact that everybody else does it some other way only means that they are wrong"
Robert J. Hanlon: "Never attribute to malice that which is adequately explained by stupidity."

Cala13er

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Re: [MOD] (Alpha 3) MinE 0.1.-1A
« Reply #3 on: April 12, 2014, 04:52:39 PM »

Oooo new updateeee :)
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iame6162013

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Re: [MOD] (Alpha 3) MinE 0.1.-1A
« Reply #4 on: April 12, 2014, 04:56:41 PM »

Oooo new updateeee :)

what nooo the real update is in my hand's right now ... love the red walls of unreadable text :p

EDIT

oh new rimworld update... WOOT now only 5 pages of bugs ;p
AND IT TELLS WE WHAT'WRONG WHAT IS THIS ALPHA 2 Woot
« Last Edit: April 12, 2014, 05:14:49 PM by iame6162013 »
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Linus Torvalds: "But it clearly is the only right way. The fact that everybody else does it some other way only means that they are wrong"
Robert J. Hanlon: "Never attribute to malice that which is adequately explained by stupidity."

Cala13er

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Re: [MOD] (Alpha 3) MinE 0.1.-1A
« Reply #5 on: April 12, 2014, 05:13:41 PM »

If you need some help I'm always willing to help!
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iame6162013

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Re: [MOD] (Alpha 3) MinE 0.1.-1A
« Reply #6 on: April 12, 2014, 05:24:52 PM »

If you need some help I'm always willing to help!

do u really what to help? i coud give u the version but there are just a few more typo's now the textures are in so i think to day or tomorrow a release ;D
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Robert J. Hanlon: "Never attribute to malice that which is adequately explained by stupidity."

Cala13er

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Re: [MOD] (Alpha 3) MinE 0.1.-1A
« Reply #7 on: April 12, 2014, 05:27:25 PM »

If you need some help I'm always willing to help!

do u really what to help? i coud give u the version but there are just a few more typo's now the textures are in so i think to day or tomorrow a release ;D

Yeah sure!!
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iame6162013

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Re: [MOD] (Alpha 3) MinE 0.1.-1A
« Reply #8 on: April 12, 2014, 05:29:10 PM »

If you need some help I'm always willing to help!

do u really what to help? i coud give u the version but there are just a few more typo's now the textures are in so i think to day or tomorrow a release ;D

Yeah sure!!

ill give u a test version asap :)
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lastStand

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Re: [MOD] (Alpha 3) MinE (v.0.1.2a)
« Reply #9 on: April 22, 2014, 11:56:57 AM »

nice mod ;)
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WolfgangPolska

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Re: [MOD] (Alpha 3) MinE (v.0.1.2a)
« Reply #10 on: April 22, 2014, 12:42:32 PM »

Cany anyone make a video please?
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iame6162013

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Re: [MOD] (Alpha 3) MinE (v.0.1.2a)
« Reply #11 on: April 22, 2014, 12:45:17 PM »

Cany anyone make a video please?

hmm i do guess it's a hard mod if u don't know what it's all about ill make one 'soon' aka ASP
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Celthric Aysen

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Re: [MOD] (Alpha 3) MinE (v.0.1.2a)
« Reply #12 on: May 01, 2014, 09:39:07 PM »

Haven't seen this in a while.
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iame6162013

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Re: [MOD] (Alpha 3) MinE (v.0.1.2a)
« Reply #13 on: May 02, 2014, 02:10:59 AM »

Haven't seen this in a while.
But But But Blackjack.
i wanted to have a secret update ... well waiting it is again :P
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Linus Torvalds: "But it clearly is the only right way. The fact that everybody else does it some other way only means that they are wrong"
Robert J. Hanlon: "Never attribute to malice that which is adequately explained by stupidity."

iame6162013

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Re: [MOD] (Alpha 3F) MinE (v.0.1.2a)
« Reply #14 on: May 18, 2014, 09:57:15 AM »

anybody wanna be a tester?
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Linus Torvalds: "But it clearly is the only right way. The fact that everybody else does it some other way only means that they are wrong"
Robert J. Hanlon: "Never attribute to malice that which is adequately explained by stupidity."
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