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Messages - Windsilk

#1
Could you add text to the mod options screen that shows the actual number limits of the different tiers of population limits?

I just started a new game on a 400x400 map, I didn't do much hunting and about a year in I started noticed my crop fields being eaten a little too much. I took a look around the map and noticed critters everywhere, mostly assorted rodents.

So I looked in the mod settings and blindly changed it to 2, which gave me a pop up saying predators are spawning due to too much prey. I went back to managing my mountain bunker. A few minutes later I noticed a polar bear which was weird since I'm not in the right biome for that. Scrolling around I saw every type of predator imaginable all over. Looking at the tool tip closer I now had 900 some prey animals and 300 or so predators.

This includes 2 lionesses, a tiger, a dire wolf, 3 honey badgers, and 2 fishers right outside my bunker. I quietly set everyone to go harvest what was left of my fields and then went inside and locked the door. I tried to wait the ensuing chaos out. Before long all the prey had been eaten and the predators were turning on themselves, but I was out of food. I unlocked my door and went out to try to farm a bit which caused a massive fight with all the predators outside.

A few bitten off limbs later my valley farm outside of the bunker and my entrance are completely covered in blood stains and I'm walling off my fields with the couple of healthy colonists I have left. There are still around 200 predators left on the map, I changed the setting down to 1 now but I'm not sure what effect that's going to have on the population numbers. This has been a little bit more intense than I expected haha.
#2
Quote from: Lethe on March 18, 2018, 08:03:38 PM
Just to verify some stuff to try and help you, are you currently experiencing your sowing issue in a redwood forest biome? If you have another colony in a vanilla/core biome could you load that colony and let me know if you're still seeing the issue present there?

Azaakx's issue seemed to be human and/or animals walking through their fields and destroying their planted crops. Is that the issue you're still seeing present?

Are you running any other mods that affect harvests or crops or biomes? Including any that merely adds additional ones.

I haven't noticed if it's occurring when people walk through the fields but it doesn't seem to be, when I had the lower skilled grower sowing the fields seemed like they worked just fine.  The issue is when my better grower was sowing the progress bar for the tile would get 3/4ths of the way full and then start over in a endless loop, eventually this started happening to my worse grower once she hit 5 skill in growing as well.

My current game is in the redwood forest biome, when I first started having the issue I tested a few things.  I loaded a older save from before I had the mod where I was living in a temperature forest and it was happening there too.  I also have vegetable garden installed so I tried taking that out of my mod list and it didn't help the issue in either biome.  The issue seems to occur regardless of crop type, tried with grass, rice, and cotton.  When I take this mod out of my list the problem goes away altogether on the older save.  After that I tried your patch and it didn't seem to change.
#3
Quote from: Canute on March 18, 2018, 03:53:06 AM
Windsilk,
which version did you download and use ?
Dropbox and Nexus don't got updated for a long time.
Only steam got updates, and then you should use the steam discussion since i don't saw the mod auther here for a long time.

I'm referring to the fixes Lethe posted on the 14th that tried to add in some of the fixes from the steam update
#4
Hey just got this mod today and I've been loving the redwood forest biome. Unfortunately I'm suffering from the sowing bug as well. I tried the patch on the previous page and it hasn't fixed it. Not sure if it helps but it's effecting my main grower who has 11 growing as soon as she starts the job. I took growing off her work permissions and gave it to another random colonist with only 4 growing and she can sow just fine. So maybe it's got something to do with the speed? Either way it might be a temporary fix for others having trouble until the problem is found.