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Topics - Akyla

#1
My current game just went completely nuts on me...  :o
And it's not even Randy Random!!
Is this just coincidence or...?

Cassandra Rough, Naked Brutality

Up until the start of winter, things were going along for my guy as can be expected.
Surviving by yourself is tough, so I was kind of hoping for another pawn to join but no such luck.

Then at the start of winter, I get a lucky break and a professor drops from the sky.
I can't "rescue" for some reason, only "capture", but that's fine with me.
Recruiting isn't successful until suddenly the professor gets plague.
The professor has barely survived the plague when she gets infected with muscle parasites and collapses.
As soon as she can stand again after treatment, she escapes and has to be recaptured.
Good thing for her too, since its freezing and as soon as the treatment expires she would collapse again and die.

Then ANOTHER illness hits. This time it's my guy that gets malaria.
Not long after that, AGAIN ANOTHER illness! Now he also has the flu!

While that happens, another drop pod falls from the sky and my guy performs another rescue.
Then shortly after ANOTHER drop pod ! Again a rescue, while sick.
Then after another few hours AGAIN ANOTHER DROP POD!? What is happening??

It's like its raining diseases and drop pod refugees...
I have been playing Rimworld for years, since Alpha 7, but I have never seen such an unlikely event sequence.
Has anything been changed in 1.0 that could have caused this or is this just a rare coincidence?
#2
Bugs / [A17b] Maximum mining yield capped at 33-34
June 11, 2017, 01:39:29 PM
According to the patch notes, it is possible to increase this yield above 100% with a mining skill level above 8.
However, the mining yield in my games appears capped at 100%.
In addition, while 100% should equal a yield of 35, in practice I get only yields of 33-34.

The information tab of the pawn, under "Mining Yield", shows a skill factor of 106% (mining level 15).
Both other factors are at 100%.
Still, the final value is only 100%. Not 106%.

I have tried setting up a new game without any mods, but this did not solve the issue.

Thus far, I have not yet found any other posts on this issue either.
Does anyone else have the same issue?

#3
General Discussion / Survival of the fittest?
April 21, 2015, 06:30:19 AM
So we get a free colonist now just after starting a new colony.

Of course, my colonist had to be an old guy.
With a bad back.
And cataracts in both eyes.
And freaking dementia.

I just had to wonder, what are the odds of a severely handicapped guy like that surviving the trip to my mountain colony?
And however did he find it, being mostly blind?
Or even plan for his trip properly and remembering about it, since he is demented?

The poor physical condition of many of the people in Rimworld is something that feels a bit off to me.
On such a frontier world, you would expect that survival of the fittest ensures that at least some selection takes place.

Also, shouldn't raiders be bringing along people that are in reasonable fighting condition?
I mean, why bring people that can't even fight properly?
Why would they bring half-blind grandma? Or the artist that doesn't know what end of a spear goes first?

Anyway, just something I have been wondering about.