just updated to 1.2, enjoy
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#2
Releases / Re: [1.2] High Caliber (21.08.2020) updated to R1.2 with 3 new guns!
August 21, 2020, 04:53:14 PM
just updated to R1.2 with 3 new guns
#3
Releases / Re: [1.1] Ancient Asian Weapons (12.06.2020) new "Relic" extension for special perks
June 12, 2020, 02:57:53 AM
new "Relic" extension added, this extension adds special perks for melee weapons.
#4
Releases / Re: [1.1] High Caliber (24.05.2020) H&K G11, Uzi and more guns added!
June 05, 2020, 12:15:14 PMQuote from: Monzer on June 04, 2020, 11:04:19 PMas Canute said i don't think the CE patch has been updated to the latest HC version.
Hey , I have CE patch High Caliber (Realism) but when using weapons they are not firing !
#5
Releases / Re: [1.1] High Caliber (24.05.2020) H&K G11, Uzi and more guns added!
June 04, 2020, 12:01:01 PMQuote from: Monzer on June 03, 2020, 08:57:45 PMthx:) the XM25 has the same chance like other weapons, what you need is patience and luck, by the way sometimes a good equipped raider has it.
one of the best and must mods for Rimworld thanks for updating. btw I'v never found a grenade launcher with any merchent or trader does it have a low chance or somthing wrong ?
#6
Releases / Re: [1.1] High Caliber (24.05.2020) H&K G11, Uzi and more guns added!
June 02, 2020, 09:30:09 AMQuote from: wildwest on June 02, 2020, 05:28:03 AMHi, these weapons are better and more expensive than vanilla weapons, for balance reason they can't be crafted. i suggest you use "spawn weapon" in developer mode to try new weapons if you want.
Hey so seriously stupid question I figure I could do this with random trades but.. Is there a way to craft any specific gun you wanted to try? I didn't see how I would do it in game.
#7
Releases / Re: [1.1] Ancient Asian Weapons (27.05.2020) 1.1 update, new weapons added!
May 26, 2020, 06:39:48 PM
finally updated to 1.1, leave any feedback and/or bug reports if you like.
#8
Releases / Re: [A17] Ancient Asian Weapons (27.05.2017) A17 update
May 24, 2020, 09:54:51 AM
due to lock down i do have a lot of free time, i'm currently updating this mod
#9
Releases / Re: [1.1] High Caliber (24.05.2020) H&K G11, Uzi and more guns added!
May 23, 2020, 11:33:59 PM
updated to R1.1c, 5 new guns added and lots of fine-tuning, enjoy.
leave any comment or suggestions if you like.
leave any comment or suggestions if you like.
#10
Releases / Re: [1.1] High Caliber (17.05.2020) 7 new guns added! and balancing
May 21, 2020, 07:09:35 PM
i'm currently working on R1.1c test version which adds several new firearms. i keep the test version on mediafire, if you want test you can download it, leave any comments if you like.
#11
Releases / Re: [1.1] High Caliber (17.05.2020) 7 new guns added! and balancing
May 16, 2020, 08:53:51 PM
thanks to lock down i have so much free time, i added some new handguns from "Cowboy Bebop" and some old USSR firearms and rebalanced the mod, hope you like it.
#12
Releases / Re: [1.1] High Caliber (07.05.2020) "realism" version uploaded
May 07, 2020, 04:13:59 PM
uploaded the "realism" version.
#13
Releases / Re: [1.1] High Caliber (25.04.2020) 1.1 update
April 25, 2020, 11:52:15 AM
updated to 1.1
#14
Releases / Re: [1.0] Turret Collection (update 02.03.2019, adds more contents)
August 15, 2019, 12:59:45 PMQuote from: zer02 on August 10, 2019, 01:29:45 PM
people asking for CE patch
...me too.
yes i also saw lots of people asking CE patch in steam workshop but i simply dont have time for this. maybe someone can make one and PM me i will put the patch in main thread.
#15
Releases / Re: [1.0] High Caliber (27.01.2019) 1.0 update
July 31, 2019, 03:58:28 PM
thanks you guys for your effort.
i just updated the main thread with gun crafting option done by OnlyMarvellous, however i dont know if it works with CE i dont have time to test it.
i just updated the main thread with gun crafting option done by OnlyMarvellous, however i dont know if it works with CE i dont have time to test it.