ad a new faction of cyborgs who want to capture as many humans as possible to turn in to more cyborgs (mostly use stun weapons and attempt capture) as well as add cyborgs to the mechanoid hives, as well as create a way to put a control chip in captured raiders that forces them to become slaves for the colony, but causes mood debuffs for every slave. preferably requiring the capture raider to have at least three bionic limbs. the slave will have a massive buff to mood, but will be incapable of intelligent work, there would be a more expensive chip that allows improved combat abilities sold from pirates.
bonus: not sure if possible but can dead bodies be tunable for slaves too with the level of decomposition adding to a higher mood debuff for other colonists?
That's just sick! ... i kinda like it ;)
This? (look at the droids part)
https://ludeon.com/forums/index.php?topic=7380.0
Quote from: hipipop on August 08, 2015, 02:07:32 AM
This? (look at the droids part)
https://ludeon.com/forums/index.php?topic=7380.0
Those are not cyborgs those are robots.
Cybermen for the win
Quote from: CovertGhost7377 on August 15, 2015, 12:52:00 AM
Cybermen for the win
I was going to say... we just found a new use for Gold Ore. ;D
would be cool to face off against some borg