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RimWorld => General Discussion => Topic started by: Spare74 on April 11, 2016, 03:37:01 PM

Title: Too much background disabling dumb labor?
Post by: Spare74 on April 11, 2016, 03:37:01 PM
Hello guys,
I felt like it was the case already before in A12 but I've played 3 run in A13 and I always end up with half of my colonist being incapable of doing dumb labor witch gets crippling really fast...

Am I the only one feeling that way?
Title: Re: Too much background disabling dumb labor?
Post by: Regret on April 11, 2016, 03:42:42 PM
Sounds like RNG trouble.
I never have a shortage of dumb labor types, though for some reason in my last game more than half of the colonists refused to haul. (4/7)
Only one of them refused all dumb labor so i haven't had a base this clean before.
Title: Re: Too much background disabling dumb labor?
Post by: Negocromn on April 11, 2016, 04:13:26 PM
probably, each alpha the colonists get more and more dysfunctional
Title: Re: Too much background disabling dumb labor?
Post by: Spare74 on April 11, 2016, 04:17:43 PM
Quote from: Regret on April 11, 2016, 03:42:42 PM
Sounds like RNG trouble.

I don't know, just sit at character generation and spam the random button. I get  shit ton on colonist incapable of dumb labor :s
Title: Re: Too much background disabling dumb labor?
Post by: mumblemumble on April 11, 2016, 04:29:38 PM
Dumb labor and violence are the 2 worst to have disabled, everything else can be worked around.

I once had a colony with 3/7 colonists who wouldn't fight, that ended badly.... Pet cougar helped, but not enough.

Good news is disabled skills  or bad traits bump up other skills and vice versa, generally people capable of everything with good traits have crappy skills, and people with high skills have skills disabled or bad traits.
Title: Re: Too much background disabling dumb labor?
Post by: jaeden25 on April 11, 2016, 04:32:13 PM
Have dedicated haulers and cleaners when you run into this problem, that's the best way to combat it.
Title: Re: Too much background disabling dumb labor?
Post by: RX2000 on April 11, 2016, 04:56:15 PM
I've noticed it too, it seems a little worse in this update.

I think we should have the option to force pawns that dont like hauling or cleaning to do it, but with a pretty severe penalty to mood. The only people who should be truly incapable of hauling stuff should be people who have some sort of handicap (no arms, no legs, etc.)
Title: Re: Too much background disabling dumb labor?
Post by: captiva on April 11, 2016, 05:02:38 PM
I noticed this too when I was trying to generate some characters, at least half, probably more would be incapable of dumb labor.

I had one with a Sheriff that made him incapable of almost everything and some other background that made him incapable of violence among others. He could only perform one job out of the entire list of skills, it was ridiculous.