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RimWorld => Mods => Releases => Topic started by: Dr_Zhivago on May 03, 2017, 05:36:49 AM

Title: [1.0] Smokeleaf Rolling Table
Post by: Dr_Zhivago on May 03, 2017, 05:36:49 AM
(http://i66.tinypic.com/2r23mmp.png)
(http://i65.tinypic.com/2weawhw.png)


A small mod for helping mass-produce smokeleaf joints. Produce them in x1, x5, or x10.

"VGP Vegetable Garden" compatability now included.


v1.0 Downloads
New Link (https://ludeon.com/forums/index.php?topic=47165.0)



Credits:
Xen- for helping me realize I was missing defs
ilawz- for texture modifications
Lanilor- for helping me learn xpath patching on the Discord

Thanks to everyone who helped me with their ideas. Also, if you want to sumbit a new texture or include in a modpack list, feel free.

Other mods:
DocWorld (https://ludeon.com/forums/index.php?topic=46984.0)
Title: Re: [A16] Smokeleaf Rolling Table
Post by: dvegit0 on May 03, 2017, 10:14:48 AM
i needed this, thanks!
Title: Re: [A16] Smokeleaf Rolling Table
Post by: Dr_Zhivago on May 04, 2017, 07:15:14 AM
Quote from: dvegit0 on May 03, 2017, 10:14:48 AM
i needed this, thanks!
;D
Title: Re: [A16] Smokeleaf Rolling Table
Post by: timeandtherani on May 04, 2017, 12:02:04 PM
Thank you for this!
Title: Re: [A16] Smokeleaf Rolling Table
Post by: ilawz on May 05, 2017, 05:19:10 AM
Hey, nice mod!

I've made a hardcore SK patch for anyone who wants this mod and plays with the hardcore SK modpack.
I also made a new texture that's in the textures folder of the hardcore SK patch :)
requires drug research 1 to build if youre playing with hardcore SK
Attachment at the bottom of this post

[attachment deleted by admin due to age]
Title: Re: [A16] Smokeleaf Rolling Table
Post by: Dr_Zhivago on May 05, 2017, 06:17:43 AM
Quote from: ilawz on May 05, 2017, 05:19:10 AM
I've made a hardcore SK patch for anyone who wants this mod and plays with the hardcore SK modpack.
I also made a new texture that's in the textures folder of the hardcore SK patch :)

Given that I add credit to you, would you care if I use your texture and/or include a download link above to the SK version?
Title: Re: [A16] Smokeleaf Rolling Table
Post by: ilawz on May 05, 2017, 06:38:18 AM
Go ahead! :)
Title: Re: [A17] Smokeleaf Rolling Table
Post by: Dr_Zhivago on May 26, 2017, 06:38:08 PM
Kind of been updated for a while now, but I officially changed the title of the post. So that's something. Eventually I'll get it back up on Steam.
Title: Re: [A17] Smokeleaf Rolling Table
Post by: silentlord on July 25, 2017, 10:20:00 AM
hello, love the mod as it greatly helps smokeleaf production over crafting spot. however having a couple issues. getting lots of red error texts in dev log thing.
also at the table it has the make cigarillos bill, i clicked one to see what it was, it added a blank bill that also made the smokeleaf bill invisible and unable to interact with the bills to delete, only solution is to delete the table and make another.

i also couldn't see this rawtobacco in the grow lists.

other then them the table working brilliantly, been able to delete 4 crafting spots now as the table makes much more and faster.

these are the red error texts, it spams the log when first play or start. comes back in the log as well every now and then.

Could not resolve cross-reference to Verse.ThingDef named RawTobacco
Could not resolve cross-reference: No Verse.ThingDef named Cigarillos found to give to Verse.ThingCountClass
Could not resolve cross-reference to Verse.ResearchProjectDef named SK_DrugCrops

update: nvm... i edited the files to remove the research requirement of sk drugs and removed the cigarillos from the tables bills completely. no more red error texts or weird table interactions.
Title: Re: [A17] Smokeleaf Rolling Table
Post by: Dr_Zhivago on July 26, 2017, 08:27:47 PM
Quote from: silentlord on July 25, 2017, 10:20:00 AM
update: nvm... i edited the files to remove the research requirement of sk drugs and removed the cigarillos from the tables bills completely. no more red error texts or weird table interactions.

From the error log you have there, it sounds like you're using the improper downloaded version. There is one for the standard table, a vegetable garden addon, and a Hardcore SK edition table. So likely you only need the basic vanilla version, and not the addon or the SK table (the Hardcore SK version is only for people using that modpack). Thanks for the feedback though.

Edit: Only download the "Source code" zip file from my github. I apologize if that is a little confusing.
Title: Re: [A17] Smokeleaf Rolling Table
Post by: Meuschke on January 13, 2018, 03:44:57 AM
i like this table, any chance for a B18 version?  ;)
Title: Re: [A17] Smokeleaf Rolling Table
Post by: Dr_Zhivago on January 13, 2018, 03:53:55 AM
Quote from: Meuschke on January 13, 2018, 03:44:57 AM
i like this table, any chance for a B18 version?  ;)

I'm currently without access to a computer for another month or so. I will try to remember to update it when I can. Been away from RimWorld for a little while now, but I'm glad the mod still gets used! Have you tried using the A17 version?
Title: Re: [A17] Smokeleaf Rolling Table
Post by: Meuschke on January 13, 2018, 04:21:15 AM
yes, it throws a bunch of def-errors on start. I did not test it any further.
Title: Re: [A17] Smokeleaf Rolling Table
Post by: Crow_T on January 13, 2018, 02:55:18 PM
If I had to describe Rimworld using only pictures the one in the OP would be first on the list :D

+1 that this seems like a pretty handy mod to have in B18
Title: Re: [A17] Smokeleaf Rolling Table
Post by: timeandtherani on January 14, 2018, 01:10:36 PM
I second that. I hope it'll be updated soon.
Title: Re: [A17] Smokeleaf Rolling Table
Post by: BlackSmokeDMax on January 14, 2018, 01:36:38 PM
Quote from: Meuschke on January 13, 2018, 04:21:15 AM
yes, it throws a bunch of def-errors on start. I did not test it any further.

Most likely some defnames or capitalization of the defnames changed. Look in the mod for the defnames being changed and then search the vanilla files for the same thing. If you see any differences not related to recipe amounts you have likely found the problem, and you may be able to change the mods defnames to match exactly what is in vanilla and get it working. Oh and also change the Rimworld target version as well!
Title: Re: [A17] Smokeleaf Rolling Table
Post by: Harry_Dicks on January 14, 2018, 01:38:58 PM
Quote from: BlackSmokeDMax on January 14, 2018, 01:36:38 PM
Quote from: Meuschke on January 13, 2018, 04:21:15 AM
yes, it throws a bunch of def-errors on start. I did not test it any further.

Most likely some defnames or capitalization of the defnames changed. Look in the mod for the defnames being changed and then search the vanilla files for the same thing. If you see any differences not related to recipe amounts you have likely found the problem, and you may be able to change the mods defnames to match exactly what is in vanilla and get it working. Oh and also change the Rimworld target version as well!

The error log will say it in the main entry if they have capitalization errors in xml, I believe. I actually going through and fixing a few of them last night.
Title: Re: [A17] Smokeleaf Rolling Table
Post by: Dr_Zhivago on February 04, 2018, 11:44:50 PM
I'll look into it in the coming days
Title: Re: [A17] Smokeleaf Rolling Table
Post by: Dr_Zhivago on February 08, 2018, 01:33:43 PM
Github is now updated to B18, steam is not
Title: Re: [A17] Smokeleaf Rolling Table
Post by: Crow_T on February 08, 2018, 04:52:43 PM
Quote from: Dr_Zhivago on February 08, 2018, 01:33:43 PM
Github is now updated to B18, steam is not

Nice, Thanks!
Title: Re: [A17] Smokeleaf Rolling Table
Post by: Meuschke on March 11, 2018, 07:06:04 AM
Quote from: Dr_Zhivago on February 08, 2018, 01:33:43 PM
Github is now updated to B18, steam is not

Thank you for the update!  :)
Title: Re: [B18] Smokeleaf Rolling Table
Post by: Dr_Zhivago on March 14, 2018, 05:39:33 PM
No problemo. Glad the mod is still getting use. If you need an update, just ask and I'll be glad to look into it when I can. Since I'm not actively playing Rimworld, I may not realize it.
Title: Re: [B18] Smokeleaf Rolling Table
Post by: guizinho111 on October 01, 2018, 10:23:10 PM
Hello. do you have plans to update this to B19?
Title: Re: [B18] Smokeleaf Rolling Table
Post by: Dr_Zhivago on October 03, 2018, 12:33:45 AM
Quote from: guizinho111 on October 01, 2018, 10:23:10 PM
Hello. do you have plans to update this to B19?

I'll look into it. Expect it in the next couple days.
Title: Re: [B18] Smokeleaf Rolling Table
Post by: Dr_Zhivago on October 09, 2018, 10:26:38 PM
Quote from: guizinho111 on October 01, 2018, 10:23:10 PM
Hello. do you have plans to update this to B19?

And it's updated.
Title: Re: [B19] Smokeleaf Rolling Table
Post by: guizinho111 on October 10, 2018, 01:43:38 AM
Thank you for the update! I was really missing this mod  ;D
Title: Re: [1.0] Smokeleaf Rolling Table
Post by: Dr_Zhivago on October 17, 2018, 10:51:39 PM
Minor update, just a change in version number so it looks pretty with the new release.
Title: Re: [1.0] Smokeleaf Rolling Table
Post by: Dr_Zhivago on November 19, 2018, 02:26:55 AM
Mod has been rewritten and updated.
Title: Re: [1.0] Smokeleaf Rolling Table
Post by: Dr_Zhivago on November 27, 2018, 07:28:48 PM
New Link: https://ludeon.com/forums/index.php?topic=47165.0