As the title says, can i disable the autosave function somehow? If yes, where/how?
You can't. Why do you want to anyway? Just don't like the time it takes?
There is no reason as to why disable the autosave... It makes different files for you at large intervals, and you can Save your own files. :/
When it saves it only takes a second and it doesn't even pause the game.
I prefer to play "ironman" style, so I'm not saving ever manually in a game like this(unless I have to stop playing...)
While I can see how highly usefull this autosave is for an alpha build, which can crash(altho I hadn't crash so far), or just for the rare occasions when power goes away in ur house for example.
However it does interrupt the gameplay every so often. I dont mind background saving methods, which is just happening w/o u realizing it ingame at all or just gives a notification on the side of the screen. In this game tho, it gives us an autosave text at the middle of the screen, and also locks the game entirely for that 1-2 secs.
Yes we can say that it is only 1-2 secs.. but from my perspective, that is 1-2 secs wasted from gametime which is precious for some. Also it is kinda annoying when there is a big fight, and im microing my guys just to have a screenlock/message pop for 2 secs on my middle of the creen.
Dunno how ppl think about this, but I would like to have an option to turn this off in the settings menu, and not just "forcing" the user to "deal with it". Or as I mentioned optimalize it if its possible, so the player wont even notice it during a fight. (side pop message, instead of middlescreen and no lockout from the game(run it in a seperate thread, instead of the main))
@TheXIIILighting uhm, It does pause my game for sure. I'm using the alpha 7 build with More Hair, EDBInterface and EDBPrepareCarefully mods.
Quote from: Omenpapa on October 09, 2014, 02:31:54 PM
@TheXIIILighting uhm, It does pause my game for sure.
Yes, it pauses mine, too. In fact if I am in the middle of a mouse click-and-drag at the moment that the autosave fires, after the screen freeze while the save happens, it will often leave my mouse in sort of a weird state that doesn't go back to normal until I click a few more times to clear whatever drag action I had been doing.
I get the same thing Mystic does. It pauses for ~5sec on my PC. Granted, my PC is pretty ancient...
My game runs on SSD and I have an Ocd i7, so thankfully I have only 1-2 secs autosave times, but omg 5 secs pauses for some ppl? Then we definately need the ability to turn this off.
I encounter 1-2sec Autosave times, but for me the problem is frequency. Sometimes when playing on 3x speed (Or 4x with dev mode on, which is the only reason I use it), it becomes almost overbearing.
I don't mind the popup, but maybe a frequency in the options that can be adjusted??
Quote from: Gu1l7y5p4rk on October 09, 2014, 04:14:29 PM
I don't mind the popup, but maybe a frequency in the options that can be adjusted??
This would be very much to my liking ... I'd probably ramp the autosave frequency down to a couple of times a week if I had that as an option. Although an additional on/off option wouldn't be amiss either ... I probably wouldn't turn autosaves off myself because I do like the protection against crashes, but it seems like it should be a simple enough option to provide to those who want it.
Only thin that bothers me is the thing Mystic mentioned about being in the middle of a drag state (why am i always dragging when it saves...), otherthan that its not THAT intrusive...but to each their own.
Using an SSD on a 2009 MBP and I pause for about 2secs max. Isn't that annoying, but can interfere with dragging as mentioned.
In the name of flexibility I'd like to see an Autosave option that lets you turn it off, or reduce the frequency. But it's not a deal breaker if not. If you want to play Ironman, just don't use the autosaves. Personally, though, a game in alpha can bug out sometimes and I like being able to open an autosave.
I encounter 1-2sec Autosave times, but for me the problem is frequency. Sometimes when playing on 3x speed (Or 4x with dev mode on, which is the only reason I use it), it becomes almost overbearing.
i have the same problem (i dont have ssd drive), it spams me and slow down the game. If we could choose the intervall saving, it would be more convenient and enjoyable.
It'd be really neat to be able to increase the intervals it autosaves at, or disable it for an ironman/hardcore mode. But I'd rather see Tynan work on features than on changing autosave for now.
Ultimate ironman would be no saves no pause :)
Okay. I'll write this on my to-do, we'll see if/when I get to it.
It's also a tad risky just because it's an alpha game. I don't want people losing their ironman game because of my stupid bug.
I could just set an Ironman mode that just saves over the same game over and over. Hmm.
Quote from: Tynan on October 13, 2014, 04:48:23 PM
Okay. I'll write this on my to-do, we'll see if/when I get to it.
It's also a tad risky just because it's an alpha game. I don't want people losing their ironman game because of my stupid bug.
I could just set an Ironman mode that just saves over the same game over and over. Hmm.
Having an actual Ironman Mode in the game sounds very good to me.
Don't worry too much about the gamebreaking bugs for ironman players. I mean yea, ofc it is not ideal if we have anything like that, but believe me when I say those who actually prefer this playstyle understands the risks too. I lost many-many HC chars due to server being offline or laggy in diablo 3 for example or just because they made a change to a skill, which was not mentioned in any kind of patchnotes...anyone remembers the wizard's force armor's max HP limit change? :). Show me 1 ironman Xcom player, who didn't die at least once because he tried to click somewhere to move his soldier, but the soldier went a different way cuz of the buggy layout... So yea, ppl get used to the problems :)
I think as long as disabling autosave isn't the default and there is the obligatory "this is an Alpha version, your game will break and you will cry and there won't be anything you can do about it. Proceed anyway?“ message, disabling autosave is perfectly fine. I won't be using that option but I can see how people on slower computers might want to.
On the other hand, an Ironman mode would be amazing. Otherwise I don't have the willpower to resist reloading when something nasty happens.
Quote from: Tynan on October 13, 2014, 04:48:23 PM
Okay. I'll write this on my to-do, we'll see if/when I get to it.
It's also a tad risky just because it's an alpha game. I don't want people losing their ironman game because of my stupid bug.
I could just set an Ironman mode that just saves over the same game over and over. Hmm.
True enough. However that also means the autosave function is in alpha And currently everytime it autosave it freezes my game and locks up the application. Having that happen every five minutes is counter-productive. Also there should be an interval setting, i.e; 5/10/15/30 minutes intervals. every five minutes is a bit excessive for me.
+1 For Ironman mode without manual saving and only one autosave.
I'd say keep 2 autosaves, simply to allow for some backtracking in the event of a game breaking bug, or, should the game crash during a save and corrupt it.
Quote from: Tynan on October 13, 2014, 04:48:23 PMOkay. I'll write this on my to-do, we'll see if/when I get to it.
It's also a tad risky just because it's an alpha game. I don't want people losing their ironman game because of my stupid bug.
Or you could add a popup warning that says "Warning, this game is in Alpha and a bug in the game could potentially cause you to lose. If you continue, you accept that there is a chance you will lose as a result of a bug."
You can also add another option, autosave interval. I don't like every night, because even with an i7 3.1GHz, 7200 RPM HDD, my game freezes up for half a second each time it auto saves (I half expected auto saves to not be noticable, and it would be nice if the auto save box wouldn't pop up in the exact middle of the screen). This interval could be "Every 3 days, Every 7 days, Every Month, Never". Never would be this "ironman" mode.
As for the save box I mentioned, perhaps a save icon could appear up in the top corner instead?
I created an icon for you and an example image. One of the top corners would do, I think the left corner isn't used by anything so that would probably be a good area for it.
(https://dl.dropbox.com/u/30270697/rimworldsaveicon.png)
I scanned one of my floppy disks that is closer to the Rimworld color scheme to make this. :P
https://dl.dropbox.com/u/30270697/images/floppy.png
Example of it in game. https://dl.dropbox.com/u/30270697/saveiconingame.jpg
Quote from: Vas on December 22, 2014, 04:14:43 AM
I scanned one of my floppy disks...
You have a floppy disk. You...still have one? One of the many items of lore for the generations of the future, the one that inspires the "Save Icon" image. Color me impressed.
Quote from: StorymasterQ on December 22, 2014, 04:25:16 AM
Quote from: Vas on December 22, 2014, 04:14:43 AM
I scanned one of my floppy disks...
You have a floppy disk. You...still have one? One of the many items of lore for the generations of the future, the one that inspires the "Save Icon" image. Color me impressed.
I actually have like 100 of them. Some in mint condition un-opened packages still totally sealed up inside their cases. :P I also have one somewhere with Dan's Boot and Nuke on it, the thing I used to totally destroy my old Windows 95 machine. I think I have one with the world's first tycoon game on it too. :P
However, it does make a good save icon. I hope my save icon makes it into the game to replace the big box in the center that pops up to say "Saving..." every night. :P
Quote from: StorymasterQ on December 22, 2014, 04:25:16 AM
Quote from: Vas on December 22, 2014, 04:14:43 AM
I scanned one of my floppy disks...
You have a floppy disk. You...still have one? One of the many items of lore for the generations of the future, the one that inspires the "Save Icon" image. Color me impressed.
he isn't the only ones with floppy's, is still have civilization ... 1 :D
+1 For Ironman mode.
Just two things that could work out:
Ironman mode auto saves over your last save and you cannot create a new save. (Just overwrite)
And for those with a lag spike when auto saving (Not had this myself) have an option to change how often the game auto saves. (5 mins ... 10 mins ... ... 30 mins ... 1 hour)
Would love to be able to tweak the autosave settings:
- The number of autosave slots
- The autosave interval OR to turn it off completely
Now you listen to me, Tynan.
Allow me to explain why autosave can be a bad feature. It snaps the player out of "flow" for a second, breaking concentration multiple times per session. That applies to at least RimWorld. Now, RimWorld can also be a very hectic game, meaning a thousand things are happening at once. The autosave irked me in the past and made me nervous, due to the fear of instability, just me waiting for my machine to choke when the autosave kicked in during a big fight. The game being alpha is the same exact reason why autosave made me nervous. I knew it was alpha, and from my point of view that just increased the likelihood of a crash during autosave. That being said, I've been wrong about it, since RimWorld has been a pretty solid experience. I have not had a single autosave related crash. Of course I, the player, can't know that beforehand. In the beginning all I know is that I have a hectic game that autosaves whether I like it or not, no matter how frantic the situation is, and that the game is (potentially delicate, fragile) alpha. Also, autosave slots take up precious interface space in the 'Load Game' menu.
TL;DR
- Autosave breaks concentration
- Autosave promotes mild apprehension or mild agitation
- Autosave slots take up interface space in 'Load Game' menu
- The problem is exacerbated if autosave cannot be controlled
Solutions:
- Give control over autosave to the player
- Have the game autosave only during seemingly quiet periods
- Add quicksave, with its hotkeys, which I presume would be the same as autosave but with a player-controlled trigger.
Bottom line: Not a deal breaker to me. Not anymore. I'm too used to autosave's demands by this point. It beat me to submission over time. I love autosave. It interrupts me because it loves me. Don't you dare talk bad about my autosave.
Quote from: UrbanBourbon on December 22, 2014, 12:31:58 PM
Now you listen to me, Tynan.
Why does that sound sort of hostile/demanding?
Quote from: UrbanBourbon on December 22, 2014, 12:31:58 PMTL;DR
- Autosave breaks concentration
- Autosave promotes mild apprehension or mild agitation
- Autosave slots take up interface space in 'Load Game' menu
- The problem is exacerbated if autosave cannot be controlled
Yes, Autosave breaks concentration for maybe a split second. It has never made me agitated except when on rare occasion I click something just at the moment of a save. That space in the load game menu is meaningless. Unless you're running the game on a tiny itty bitty little phone sized screen and you have to scroll down. Or you save like 50 times to revert your game back a lot. :P
Quote from: UrbanBourbon on December 22, 2014, 12:31:58 PMSolutions:
- Give control over autosave to the player
- Have the game autosave only during seemingly quiet periods
- Add quicksave, with its hotkeys, which I presume would be the same as autosave but with a player-controlled trigger.
While yes, control over auto save is nice, and i already suggested that above, auto save tends to happen at midnight, which is most usually quite anyway. Quick save would be another good way to "cheat". "Oh, a raid, I better quick save in case my tactic fails and I have to go back and retry again over and over till I succeed."
I do think it would be nice if the game could try to passively save, as in keep running while it saves. Using that icon method I gave in a previous post.
Quote from: Tynan on October 09, 2014, 12:59:53 PM
You can't. Why do you want to anyway? Just don't like the time it takes?
Because the game is in Alpha and is buggy & the autosave locks up the game & my OS forcing me to do a manual reboot of my computer. Every single time I have have had the game freeze up it is because of the autosave function. Every. Single. Time. This is now the third time in four months I've stopped playing your game because the autosave lock-up bug makes it unplayable. I can't play this game & I can't in good faith recommend it to anyone else because of this tedious, aggravating & easily remediable game-breaking bug. Please Fix it. Please.
Thank You,
GoldRobot
Quote from: GoldRobot on February 09, 2015, 09:33:50 AM
Quote from: Tynan on October 09, 2014, 12:59:53 PM
You can't. Why do you want to anyway? Just don't like the time it takes?
Because the game is in Alpha and is buggy & the autosave locks up the game & my OS forcing me to do a manual reboot of my computer. Every single time I have have had the game freeze up it is because of the autosave function. Every. Single. Time. This is now the third time in four months I've stopped playing your game because the autosave lock-up bug makes it unplayable. I can't play this game & I can't in good faith recommend it to anyone else because of this tedious, aggravating & easily remediable game-breaking bug. Please Fix it. Please.
Thank You,
GoldRobot
Quote from: Changelog, Dec 22Autosave interval is now configurable.
I think this means you can also disable the autosave feature.
Is there by any chance a problem with your computer? I ask only because I haven't heard of anyone else having this problem. It's slow on my computer, but that's because my computer is old and crappy. If you're certain it's not a problem with your computer, post the details in the Bugs forum.
Wonderful News;
Can you tell me how to configure the autosave interval?
That's in Alpha 9. So we'll all figure it out together next release. SoonTM!
+1 for an ironman mode. I love the mode when offered, but don't have the willpower to resist occasional save scumming if there is no option and I'm on the simple honor system.