// Verse.ThingContainer.ctor
private int maxStacks = 99999;
(..)
// Verse.ThingContainer.ExposeData()
Scribe_Values.LookValue<int>(ref this.maxStacks, "maxStacks", 0, false);
Another non logical scribe default, pawns use both an <inventory> (default maxStacks = 99999) and <carrier> (default maxStacks = 1), and a
default of 0 does not account for either and would result in a ThingContainer which does not accept anything since maxStacks is private.
New colony contained 5 of both <maxStacks>1</maxStacks> and <maxStacks>99999</maxStacks>.
lol you love eating code dont you. wish i was that talented :D sure Tynan appreciates it.
Fixed, thanks.