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RimWorld => Mods => Help => Topic started by: kaptain_kavern on September 02, 2016, 12:10:15 AM

Title: [Data]Modder's Spreadsheets - All Apparels & Weapons data tables in
Post by: kaptain_kavern on September 02, 2016, 12:10:15 AM

(http://imgur.com/qWeveEI.png)

Hello fellow modders,

while working on past and future mods what I find the most difficult to do is balancing objects/weapons/buildings/etc... I find it hard and at the same time I feel like it's very important...

So in order to try to achieve vanilla-like balancing I happen to made some spreadsheets with extracted data from the XML files of the game (I already shared a animal spreadsheet (https://docs.google.com/spreadsheets/d/13rgQecI_4Z6-olG9PCO-6uSVyC5cmXh6_Wp_v-Xt8FI/pubhtml#) a bit around not so long ago). It was rough and not so friendly for the eyes... But because i'm a nice guy  8) I polished them a bit in order to share them with you.

Apparel Data preview
(http://imgur.com/MzrxPdN.jpg)
Hats & Shield Data preview
(http://imgur.com/VWTnA7V.jpg)
Guns Data preview
(https://i.imgur.com/2LwXDAE.jpg)

(http://imgur.com/9moxVkz.png)

View it in html
(http://imgur.com/YtsPuMk.png) (https://docs.google.com/spreadsheets/d/1eeY_PtWf8_e0BdyRH_BSiGgrmv5o-Pf-SUEJ1PVSrUw/pubhtml)
Google Spreadsheets Version
(with option for download as .xlsx or .csv formats)
(http://imgur.com/towhcpQ.png) (https://docs.google.com/spreadsheets/d/1eeY_PtWf8_e0BdyRH_BSiGgrmv5o-Pf-SUEJ1PVSrUw/edit?usp=sharing)

Other data source you should look at :
- RimWorld XML Auto-Documentation (https://ludeon.com/forums/index.php?topic=21440.0) by milon (https://ludeon.com/forums/index.php?action=profile;u=8026) -
- XML Documentation Database (https://ludeon.com/forums/index.php?topic=26498.0) by Dingo (https://ludeon.com/forums/index.php?action=profile;u=61474) -

Suggestions, critics and such are greatly encouraged please  :P

I'm actually working, with several peoples out there, on a mod that will introduce some new factions and like I said I want them well balanced (at least the best I can achieve to) so weapons data spreadsheet will follow shortly. In fact in the end I hope to be able to create a framework/template for helping modders to implement factions, in tandem with Cpt Ohu (https://ludeon.com/forums/index.php?action=profile;u=59497)'s "Humanoid Alien Races" Framework (https://ludeon.com/forums/index.php?topic=24469.0).
;D So stay tuned ;D
Title: Re: [A15]Data - RimWorlD Modder'S SpreadsheetS - Apparels/Hats & Shield data table
Post by: kaptain_kavern on September 02, 2016, 12:14:23 AM
File's Name
Spreadsheet's Name
Status
Apparel_Hats.xml
Apparels_and_Weapons_Data_Tables
Done
Apparel_Shield.xml
Apparels_and_Weapons_Data_Tables
Done
Apparel_Various.xml
Apparels_and_Weapons_Data_Tables
Done
Weapons_Grenades.xml
Apparels_and_Weapons_Data_Tables
Done
Weapons_Guns.xml
Apparels_and_Weapons_Data_Tables
Done
Weapons_Melee.xml
Apparels_and_Weapons_Data_Tables
Done
Weapons_RangedNeolithic.xml
Apparels_and_Weapons_Data_Tables
Done
Title: Re: [A15]Data - RimWorlD Modder'S SpreadsheetS - Apparels/Hats & Shield data table
Post by: kaptain_kavern on September 02, 2016, 12:14:35 AM
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Title: Re: [A15]Data - RimWorlD Modder'S SpreadsheetS - Apparels/Hats & Shield data table
Post by: kaptain_kavern on September 02, 2016, 12:14:59 AM
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Title: Re: [A15]Data - RimWorlD Modder'S SpreadsheetS - Apparels/Hats & Shield data table
Post by: kaptain_kavern on September 03, 2016, 10:09:40 AM
Updated with Gun & Melee weapons data now
Title: Re: [A15]Data - RimWorld Modder's Spreadsheets - Apparels/Hats & Weapons data table
Post by: kaptain_kavern on September 04, 2016, 01:22:48 AM
Updated.
All Apparels & Weapons in - 100%
Title: Re: [Data]Modder's Spreadsheets - All Apparels & Weapons data tables in
Post by: kaptain_kavern on September 05, 2016, 07:42:22 PM
Next to be done  : Animals data as I'm working with Coercion (https://ludeon.com/forums/index.php?action=profile;u=61968) on the "Animal (https://ludeon.com/forums/index.php?topic=25187.0) / Dinosaur Pack (https://ludeon.com/forums/index.php?topic=25589.0)"
Status : 0%