So nobody knows a way to fix the missing ppl. ? ._. trying the new 2.2B now (maybe that works)
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#1
Releases / Re: [A12d] [MODPACK] Hardcore SK global project 2.2b: FluffyLattion (22/09/15)
September 24, 2015, 04:05:29 PM #2
Releases / Re: [A12d] [MODPACK] Hardcore SK global project 2.2a: FluffyLattion (18/09/15)
September 21, 2015, 01:48:50 PM
I tryed everything but still no colonists
#3
Releases / Re: [A12d] [MODPACK] Hardcore SK global project 2.2a: FluffyLattion (18/09/15)
September 20, 2015, 01:10:39 PM
Hi i have a big problem because everytime i make a new coloney the People just don appear :x i reinstalled everything and i have deleted all the old saves + config + fresh downloaded rimworld
#4
Releases / Re: [A10] Auto-Turrets Mod v1.4.5 (all errors finally fixed)
June 25, 2015, 06:28:32 AM
I rly love this mod great work and i hope you update it to a11 ^^ because i want my rimworld tower def game back ^^
#5
Outdated / Re: [A11] [POLL] Temperature Control v2.4 June. 20, 2015
June 22, 2015, 03:35:02 PM
kk but thx for the reply ^^
#6
Outdated / Re: [Mod](A11)(POLL) Temperature Control v2.4 June. 20, 2015
June 21, 2015, 06:55:07 PM
Hey i wanted to ask if its possible to make like heat/steam pipes to vent the hot air from the coolers to another room
#7
Outdated / Re: [Mod](A8)(POLL) Temperature Control v2.1 Dec. 20, 2014 New Industrial Cooler
December 21, 2014, 11:16:28 AM
Very Cool mod and thank you for the quick implementation of the industrial cooler i love them
#8
Outdated / Re: [Mod](A8)(POLL) Temperature Control v2.0 Dec. 19, 2014 formerly Heated Floors
December 20, 2014, 07:37:37 AM
i think we need stronger cooling
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