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Messages - borenx

#1
Releases / Re: [1.0] A RimWorld of Magic
September 14, 2019, 07:01:17 PM
Quote from: henk on September 13, 2019, 09:15:14 PM
You can right click an item after you've equipped an enchanting stone to use the stone on it. As for the technomancer, I believe Engineer Weapon works on the currently equipped weapon. Make sure it's your best weapon then.

umm yeah problem is I cant equip the stones on my pawns, when I right click the stone it only has "haul" and "pick up" options and no equip, so I cant right click a weapon or equipment to actually enchant, Ive used the Engineer Weapon skill on a weapon on the ground, equipped by the technomancer and equipped by other pawns, but still it does not create a copy of the weapon thats currently equipped, Im also using dinosuria, genetic rim, rim of madness cults and creatures, thats about it
#2
Releases / Re: [1.0] A RimWorld of Magic
September 13, 2019, 07:03:30 PM
Am I doing something wrong or is it an incompatibility with Hardcore SK? I can't seem to equip enchanting stones on mages, Ive tried all types, even "Enchanter" when I right click, I can only haul or pick-up the stone, no equip options, also might be a on a similar issue, when I use the Technomancer skill "Engineer Weapon" nothing happens, the technomancer stays unarmed and the weapon, stays untouched, other than that mod works fine, Its a very beautiful mod, I cant play RW without it but the depth and consolidation of hardcore SK is also a must for me.. any help and suggestions would be greatly appreciated..