I think having less surface steel is okay but perhaps should be better telegraphed to the players by including that into description of the mod.
I think there are enough ways to get steel in the game. For example, you have a lot of farmable land but no steel? Start a massive drug production and in a year, you will be able to order bulk traders nonstop and buy any amount of steel you need. Same can be done if you have some wood/stone and a person who is good at art. There is still deep drilling and steel chunk/raider gear smelting (I also heard that organs sell well these days). If you are running mods than chances are you also have additional sources of steel (Resource plants from Vegetable garden or Core mining or others).
That being said, I think temperate tiles should be averagely balanced since those are the tiles that new players are most likely to play.
I think there are enough ways to get steel in the game. For example, you have a lot of farmable land but no steel? Start a massive drug production and in a year, you will be able to order bulk traders nonstop and buy any amount of steel you need. Same can be done if you have some wood/stone and a person who is good at art. There is still deep drilling and steel chunk/raider gear smelting (I also heard that organs sell well these days). If you are running mods than chances are you also have additional sources of steel (Resource plants from Vegetable garden or Core mining or others).
That being said, I think temperate tiles should be averagely balanced since those are the tiles that new players are most likely to play.