Recently had much fun with harder varieties of my "war survivor" setting.
The permanent toxic fallout ensures there is zero wildlife and not a single plant growing.
The two brothers start sometimes with no materials and they're tribals.
Also, I like to give them the nervous/very nervous and depressive trait.
Had many colonies failing with glory haha
The permanent toxic fallout ensures there is zero wildlife and not a single plant growing.
The two brothers start sometimes with no materials and they're tribals.
Also, I like to give them the nervous/very nervous and depressive trait.
Had many colonies failing with glory haha