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Messages - krnja21

#1
Quote from: sumghai on March 13, 2019, 05:20:49 PM
To be honest, I myself don't know if the mounted turrets rely on colonist skill, and I don't have a comparative spreadsheet of stats for all the turrets.

All I'm really doing is just maintaining FenderSBlackie's original mod to work for current and future versions of RimWorld.

Oh ok, thanks again
#2
Another question if i may?

Do mounted turrets use the skill of the colonist operating them, or is accuracy connected to the turrets themselves?

Also, is there a spreadsheet of various turret stats somewhere?
Wondering if there's any use for the lower tech ones, or should i just go straight for the miniguns?

Using normal non-CE version btw.

Thanks in advance :)
#3
Could you provide a direct download method please?

Nexus refuses my old login credentials for some reason...
#4
 ̶I̶ ̶s̶e̶e̶m̶ ̶t̶o̶ ̶h̶a̶v̶e̶ ̶a̶ ̶p̶r̶o̶b̶l̶e̶m̶ ̶h̶e̶r̶e̶,̶ ̶i̶ ̶c̶a̶n̶ ̶r̶e̶s̶e̶a̶r̶c̶h̶ ̶t̶h̶e̶ ̶t̶u̶r̶r̶e̶t̶s̶ ̶j̶u̶s̶t̶ ̶f̶i̶n̶e̶ ̶b̶u̶t̶ ̶t̶h̶e̶r̶e̶ ̶i̶s̶ ̶n̶o̶ ̶o̶p̶t̶i̶o̶n̶ ̶t̶o̶ ̶b̶u̶i̶l̶d̶ ̶t̶h̶e̶m̶.̶
̶I̶ ̶c̶h̶e̶c̶k̶e̶d̶ ̶u̶n̶d̶e̶r̶ ̶e̶v̶e̶r̶y̶ ̶m̶e̶n̶u̶ ̶p̶l̶u̶s̶ ̶t̶h̶e̶ ̶m̶a̶c̶h̶i̶n̶i̶n̶g̶ ̶t̶a̶b̶l̶e̶,̶ ̶a̶n̶d̶ ̶n̶o̶t̶h̶i̶n̶g̶ ̶ ̶:̶-̶\̶
̶
̶A̶n̶y̶ ̶i̶d̶e̶a̶s̶?̶

Nevermind, i didnt realize you need to do multiple research done to get them, all is good :D

Great mod btw!
#5
Not a big issue at all, all it takes is reenabling it in the mod list, still can be confusing to some people.

Im reporting it because it seemed unintentional to me  ¯\_(ツ)_/ ¯
#6
Also, the mod folder got renamed - from DoorsExpanded to Doors Expanded, thus disabling the mod from the modlist after updating.
#7
Useless colonists get arrested and put in a room far out from the base with just a bed and an open door, they often flee without me even noticing, no debuffs no nothing  ;D

But yeah, i've never executed anyone with so many far better ways to dispose of/punish unwanted pawns.
#8
Quote from: Fluffy (l2032) on September 17, 2018, 06:00:23 PM
They're back now, but in the Floors category. Sorry about that, it wasn't intentional!

Already?!

Damn you're fast dude, thanks a lot!


now i LOVE your mods even more <3  :D
#9
Here's the thing tho -  T's more floors mod adds a Wool Loom workstation that has only one purpose - to make wooly cloth for this specific type of carpets.

Kinda sucks if that whole production chain is disabled  :-\


It sucks double hard if you've been collecting these pricey wool cloth for a while now to cover 8 bedrooms at once, and once you're almost there you add this mod into your save file just to find the wool carpets are disabled, so all that wool turns out to be wasted  >:(  :D

#10
Quote from: Fluffy (l2032) on September 17, 2018, 01:50:25 PM
Stuffed Floors has been updated for B19. I've refactored it to use the now vanilla designator dropdowns, so it no longer requires ArchitectSense.

Great mod, one question tho:

It says it supports T's more floors, but i seem to be missing the other type of carpets from that mod, wooly carpets or something.
Ironwood flooring is missing as well.

Dont know if this is a bug, or an oversight, or something else, thought i'd report it anyway.


Also, i love your mods dude <3
#11
Parteon links have been updated, and everything works fine again!

Thanks Jecrell  :)
#12
Quote from: rawrfisher on September 09, 2018, 10:07:14 AM
Try moving it around in the load order?

No use, i tried it without any other mods (well except the one listed as dependancy of course) and it still doesnt work.

I think it has to do with the author uploading the wrong file for the non-steam version, it says its updated there but it still doesnt work.

Steam users report this bug as fixed on the steam page tho.


All we can do is wait for the mod author to take a look on the forums and recheck the non-steam upload.
#13
Quote from: Kaaven on September 07, 2018, 08:58:59 AM

Yeah, the problem is with the latest version available (non-Steam).

Litteraly having the same problem here, still waiting for the Doors Expanded to be properly updated on the non-steam version.
#14
Cant be that im the only one with this problem but...

I still seem to have the same LoS problem as before this latest patch  :(

I deleted the contents of the old Doors Expanded folder, and pasted in the contents of the latest patch zip file, all folders in their place as before, everything works doors are there in the build menu, but pawns still cant shoot over sandbags and embrasures.

Was there a step i missed somewhere?


Absolutely love your mod tho!