Menu

Show posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Show posts Menu

Topics - gariba

#1
Help / [Mod request] Hide hats while undrafted
January 04, 2017, 10:09:37 AM
So, there are many mods that add new hats and hairstyles, and some to hide hats so you can actually see the hair and tell a colonist apart from another.

As a middle ground, is it possible to make hats only visible while drafted/in combat? Weapons already work that way, so maybe there is a property somewhere in the code to do that?
#2
Help / [SOLVED] Remove hediff on drug consumption
September 30, 2016, 12:55:07 AM
Hi.

I'm trying to mod a drug to cure addictions (violent side effects included), but I can't figure out how to make it actually remove the addiction hediffs. I know that due to the xml code limitation it probably has to be done using a dll, but I can't begin figuring heads from tails on the files I tried looking into. Any insight on where I should start? (as an added detail, the drug only takes effect at its second stage, 24h after consumption)
#3
Outdated / [A16] Gariba's mods
September 19, 2016, 06:59:57 PM
Hi. These are some of the mods I made.

Combined Ribs: Adds a new rib replacement that combines the effect of the medical, adrenaline and painkiller ribs. It is craftable at the bionics workbench with 35 plasteel, 1 medical rib, 1 adrenaline rib, 1 painkiller rib and 5 luciferium.
The luciferium was added as an extra cost for balancing(-ish) purposes, with the drug's mechanites repurposed to stabilize the implant's effect on the host. Since the mechanites' new funcion is very restricted, it takes a long time for them to lose cohesion, long enough to outlast the host's lifespan.
Requires Expanded Prosthetics and Organ Engineering. Credits to Ykara for his awesome mod!

More Pills: Adds several new drugs to deal with sleeping sickness and addictions.
Sleep-Block: Gives immunity to sleeping sickness for 5 days. Requires Sleep-block production research.
Kickback: Removes most addictions instantly. Side-effects include heightened pain, crippled immune system and terrible mood for a few days. Requires Addiction Treatment Meds research
Smokeleaf patch: Adhesive patches applied to the skin to satisfy smokeleaf need. Regular usage will prevent withdrawal until dependency goes away. Requires Addiction Treatment Meds research.
Nicotine patch (addon): Same as above, requires Jecrell's Tobacco and Cigarettes. Credits to Jecrell.

Draw a Bead: Scales a pawn's aiming time with shooting skill, consciousness, sight and manipulation. Pawns with a shooting skill below 6 will take longer to aim, and at level 20 aiming time is cut by half.

Please load the mods AFTER their respective required mods.

License:
Creative Commons Attribution-ShareAlike 4.0 International License

[attachment deleted by admin - too old]