This maybe too late to suggestion here is some in my mind:
1. Pawn incapable of .....:
- a Person in rimworld can do everything in order to survive like "eating human meats" why he, she can't hauling or do labor job just because he, she's back ground? I think we should change this to hate doing sth. For example a princess will hate to do labor jobs, however player can force her to do this with a greatly debuff in mood, this will make game become more realistic
2. Trait change when meet a right condition:
- people get a trait when u get them but i think when u meet a condition then there will be small percentage like 0,001 that people can get a trait like:
+ a colonist nude for 30 days -> nudist
+ kill over 50 man then the more you kill more chacee u get -> bloodlust
+ get sick too often -> Super Immune
Engilish is not my mother tongue so pls forgive me for my grammar :/
1. Pawn incapable of .....:
- a Person in rimworld can do everything in order to survive like "eating human meats" why he, she can't hauling or do labor job just because he, she's back ground? I think we should change this to hate doing sth. For example a princess will hate to do labor jobs, however player can force her to do this with a greatly debuff in mood, this will make game become more realistic
2. Trait change when meet a right condition:
- people get a trait when u get them but i think when u meet a condition then there will be small percentage like 0,001 that people can get a trait like:
+ a colonist nude for 30 days -> nudist
+ kill over 50 man then the more you kill more chacee u get -> bloodlust
+ get sick too often -> Super Immune
Engilish is not my mother tongue so pls forgive me for my grammar :/