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Topics - kpsychopath

#1
Ideas / Helping People on fire
July 29, 2016, 09:40:07 PM
I really think there should be a option for a pawn to help put out another pawn whos on fire. Cause its infuriating to just watch one of your pawns die to beeing on fire, while there are 6 people watching him, basicly roasting marshmellows on his burning carcess
#2
Ideas / Animals and carrying capacity
July 29, 2016, 03:34:21 PM
So it seems ive found a bug in the game. Its the fact there isnt a secondary code to allow animals to carry more than 75 material even thou it says they can carry alot more than that.

Not really a bug, but something that probly needs to be fixed nevertheless <-<
#3
General Discussion / Animals and carrying
July 29, 2016, 01:45:10 PM
Is it me, or does it not seem like animals (regardless of size) just carry a max of 75 (500 for silver) even thou their description says its way larger?

Example in the image, My trained elephant is only carrying 75 potatoes, his max carrying capacity on the Info thing reads 300. Bug? or am i just trippen balls?

[attachment deleted by admin - too old]
#4
General Discussion / Keep together for the cold
July 25, 2016, 09:34:33 PM
Was looking around for a moment to see if there was anything of intrest. Then i saw this abomination walking around.

16 Muffos moving with almost perfect cordination

[attachment deleted by admin - too old]
#5
Ideas / deer damages through... power armor...
January 02, 2015, 11:28:38 PM
yea, as in title. i dont see how the fuck a deer could harm my brawler wielding a sword and power armor like some high tech samurai. i get it from swords or moffo.. what ever those large things are called.  they have the power behind them. but a deer? fuck a rodent can damage the badass in power armor. just some thoughts
#6
as in title. Mech armor. standard mech armor. would be cool, mabye really hard.
#7
Ideas / Vents
December 18, 2014, 03:12:36 AM
it would be amazing if you could make a vent system in your base. or mabye heat pipes that goes alongside powercables. so you could have 1 main room where all your heaters are, or something along those lines. to me it just dosnt make sense that i have to place a heaters in every room when making small holes in the upper part of the wall would probly work, mabye poorly since its just a hole. but then you researched vents and made it like a suitable replacement to making heaters/coolers in every room
#8
General Discussion / Working till they die
December 16, 2014, 02:47:17 PM
I wish you could either prio your colonist to care for themself first before anything else. or that they just did that before anything else. or mabye you could piro them to eat/sleep if it was below half. had one almost die of starvation and go insane caused by lack of sleep. i know its easli done if you manage him/her. but it really breaks my image of a colony that exist when the doctor just went insane cause he thought feeding everyone else was a better idea