Quote from: Kegereneku on May 02, 2016, 03:07:36 PM
No, no and no.
The absence of Fog of War is a FEATURE in game-design along User-Interface, not a flaw. See the developers comment
The idea was discussed to death in a (locked) thread, here is where I explain the problems.
In short : a FoW would bring nothing interesting to the game and work against every other of its features, like Events.
It would basically regress the game into the Tower-Defense we escaped from when the devs created Sieges, then Sappers.
I even affirm that any new features someone think FoW could bring, will be better implemented without hiding information globally.
First of all, if you don't like it, nobody would force you to play with FoW. This is why I propose to make it optional (like permadeath).
Secondly, you make it sound like my entire post was about FoW. The features I listed above could also perfectly work without FoW.