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Messages - codyo

#61
General Discussion / Re: Uranium crafting/art broken?
December 12, 2014, 03:19:47 PM
Quote from: Damien Hart on December 12, 2014, 09:46:05 AM
It's a small oversight on Tynan's part by the looks of things; "nonstandard volume" materials take 20 times as much material to craft, so a longsword for example takes 2400 silver/gold/uranium, as opposed to the 120 listed in the config menu. This is never explicitly mentioned in-game (it only says "counts may vary"), and the relative scarcity of uranium and gold means that you're unlikely to have enough for most weapons, at least until well into the game.

Unless you already have all of the materials, the workbench won't give the option to begin crafting, so there's no feedback for the player there either.

2400 gold? That's ridiculous with how rare those minerals are.
I hope this gets changed.
#62
It takes 1 medicine to do 1 operation. You can't harvest from dead bodies right now unfortunately.
It's fine to harvest 1 lung, or 1 kidney. Just don't do both :P
Harvesting the liver is insta death too.

If you need to do like an arm or leg transplantation, you'll need to buy one from a trader.

Beware using prisoners as organ farms. Your colonists have morals and will feel bad.

As long as you have a doctor with a medical bed, and medicine. The guy should be doing the job, I think doctoring is a high priority by default.
#63
Haven't seen any obvious bugs so far. Do you use manual jobs instead of leaving your colonists on the default priorities?
I never had an issue with pathfinding, except that they like to eat meals left outside of the base rather than the ones in the stockpile. As you said they'll just eat it on the ground instead of walking alllllllllll the way back to a table.

About the 'going across the map to do a job' thing. Do you unforbid everything on the map? That's the only situation where I would see colonists doing that, I only ever unforbid stuff near my base.

With one colonist being a full time grower, I had 2000 units of potatoes before August. Using a 15x15 farm zone. That's with cooking some for meals too.

Art, clothes,weapons... How many jobs were doing trying to do here? I hope you didn't try to do everything with just 3 people.
#64
General Discussion / Making Sculptures
December 11, 2014, 02:10:01 AM
How do you make one from the table? I have a colonist with both arts and crafts as his main priority but won't make any sculptures.
Are they purely one material? Or do they need a mix of things with one material as the primary?
#65
General Discussion / Re: Rimworld: Secret Troll?
October 13, 2014, 09:15:40 PM
Half of your colony, and all of them your doctors suddenly bed-ridden with disease.
Then being attacked by raiders and drop pod robots.
#66
General Discussion / Re: This game ..
October 10, 2014, 06:30:53 PM
What the developers did not tell you, in part with the price, is that you give hours upon hours of life away.

Welcome to the Soulless.
#67
Ideas / Re: Meals spoiling too quickly
October 05, 2014, 01:12:34 PM
Quote from: JonoRig on October 05, 2014, 05:14:27 AM
Well realistically you wouldn't prepare the meals individually, so a grouped meal cooking makes sense. Also, you don't cook your dinner weeks on advance and then just eat it without sticking in the fridge and recooking it, so it makes sense it would spoil in a day or too, I'm mighty sure I wouldn't enjoy a potato soup, let along one that was left on the floor for 5 days

Realism doesn't always make games fun though.
#68
Ideas / Re: Meals spoiling too quickly
October 04, 2014, 10:10:39 PM
Quote from: Peanutcat on October 04, 2014, 06:54:54 PM
Why would you keep 60 meals around? It's enough to have maybe 3-5 more than you have colonists

Having a stockpile would come in handy by now, since I now have 6 prisoners to feed and 8 colonists.
#69
Ideas / Meals spoiling too quickly
October 04, 2014, 06:21:20 PM
It would be nice if meals did not spoil so fast. I thought it was a bug after seeing my stockpile of 60 simple meals vanishing within two days then having my colonists go hungry because of it.

Meals should be lasting weeks before they spoil, or add like a refrigerator to store meals much longer.