Can you patch the ability to grow full arms out of missing toes back in? That sounds like a lot of fun...


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Show posts MenuQuote from: TheAzn123 on June 19, 2018, 07:53:57 PMQuote from: Sigan on June 19, 2018, 05:58:42 AM
I found a slight bug.
A Priest attempting to use Advanced Heal, or Purify, on an animal will get stuck forever.
If you can't reproduce this bug in your version, please tell me. I've modified some stuff in my game - all over the place, in the laziest of ways - and so it could be just me. I believe it's not me, but I'd like some feedback from someone else in the community if possible. Thanks!
If you press the ~ it should give you a log of errors and other things. Maybe you can use that to figure out the problem/bug
30 Oject.reference not set to an instance of an object
1 PawnPathPool leak: more paths than spawned pawns. Force-recovering.
30 Object reference not set to an instance of an object.
1 "PawnPathPool leak: more paths than spawned pawns. Force-recovering."
ColonistName threw exception while determining job (main): System.NullReferenceException: Object reference not set to an instance of an object