Quote from: Ykara on August 24, 2015, 07:04:55 PMThanks for the response! That's too bad though. It definitely would open some possibilities, since the stats category has a lot of cool features related to skill chances, armor, mental break thresholds... I was hoping to get an Aimbot Implant that increases accuracy and reduces aim time.
I haven't tested it for alpha 12, but unfortunately I don't think that it's possible. Would provide some interesting possibilities though...
If armors can't be modified, what about BodyPartDef attributes like hitPoints? The left arm has a puny 30 hitpoints as flesh and bone. I notice it also has a frostbiteVulnerability value.