Really hoping this, or similar faction functionality will be the focus for B19. Now we've moved into Beta though, I fear that there's going to be a reduction in new features with more emphasis on expanding existing systems
An upgrade to how factions interact would be a very welcome addition to the game though, as all the new storytelling and world gen benefits seem to be building up to that
One of the simplest ways would be to just automate as much as possible, have it running in the background, but direct faction interaction seems to me like the best reason to make use of all the awesome new world features. Even with the new rewards, I don't feel compelled to leave the base or explore. But if there was a feeling of conquest or risk / reward in an empire of taking out / weakening a rival, I'd be more inclined to explore
Here's another idea - what about raiding opportunities? Rather than attacking an enemy settlement solely to destroy it, there's greater functionality to capture slaves or steal valuables?
An upgrade to how factions interact would be a very welcome addition to the game though, as all the new storytelling and world gen benefits seem to be building up to that
One of the simplest ways would be to just automate as much as possible, have it running in the background, but direct faction interaction seems to me like the best reason to make use of all the awesome new world features. Even with the new rewards, I don't feel compelled to leave the base or explore. But if there was a feeling of conquest or risk / reward in an empire of taking out / weakening a rival, I'd be more inclined to explore
Here's another idea - what about raiding opportunities? Rather than attacking an enemy settlement solely to destroy it, there's greater functionality to capture slaves or steal valuables?