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Messages - Chipotle

#1
Stories / Roof Collapse
April 17, 2016, 05:15:43 PM
I have a colony of 5 people.  I set an order for a 5x4 building to be deconstructed.  It collapses on 2 of my original colonists, and cuts both their heads off. :(
#2
General Discussion / Re: I did an evil thing
April 17, 2016, 03:51:11 PM
Quote from: HartfulFlash on April 17, 2016, 03:46:23 PM
I had a raid, which I won with no losses, and I managed to capture 2 people. One of the people was beutiful, but I needed a kidney for someone, so since her recruitment difficulty was 99, I took hers. Well I took it the second time; the first try at taking went so badly that she is now disfigured. I then had to amputate an arm that got infected (operations are hard with a skill of 7), took her kidney, and then released her back to the pirates.

I think fear should be added to discourage raiders.
I had a raid of 10 people with bows and pilas, and captured 3 of them. One of them was almost completely infected on all their body parts, so i harvested her heart.  my researcher has researching level 19 and they have an artery blockage in their heart, I'll try to give it to him
#3
Releases / Re: [A13] Recycle
April 14, 2016, 12:22:21 AM
Quote from: NephilimNexus on April 13, 2016, 08:35:47 PM
I was just suggesting a mod like this.  One tweak though, if you can work the code for it: Instead of flat 100% or 50% rate of return, scale it to match the item's condition.

Meaning a brand new item at 100% condition would return 100% of the materials used to craft it.  An item at only 40% condition would only return 40% of the materials, and so on.  This would prevent exploitation of reforging the same broken down weapons and torn up clothes into new ones forever via application of the 2nd Law of Thermodynamics.  Meaning that there would always have to be some fresh materials being added to keep things in perfect condition.
That signature is pretty extreme
Also this seems like a pretty useful mod, will try it
#4
Stories / Re: My unlucky sad colonist
April 13, 2016, 09:23:19 PM
His mother could've landed in a pod somewhere else on the planet
#5
General Discussion / Re: Tortoises OP?
April 13, 2016, 09:17:46 PM
On my map I found a dead grizzly bear. I looked at is health and it said its head was bitten off by a tortoise.
#7
Oops I meant chronological oyiyoyiyoyoyyi
#8
General Discussion / Re: Huge pack of dogs.
April 13, 2016, 12:47:58 AM
Quote from: Mr.Cross on April 13, 2016, 12:44:42 AM
He did implement animal zoneshops for a reason. You can keep them out of food areas to keep that from happening.
Yes put the animal zone in the now empty freezer, you will have food again
#9
It's funny how easily one small thing can kill everyone. 
#10
Stories / Re: Noble's Journal
April 13, 2016, 12:28:53 AM
Nice journal.  Very interesting and entertaining to read.
#11
General Discussion / Re: Introduce yourself!
April 13, 2016, 12:17:14 AM
Hello I am Noah from Southern California.  I am 15 years old.
Turning 16 in May

-What introduced you to RimWorld? Or to this style of game in general?
I have been watching paulsoaresjr since I was ten, and I saw his video on Rimworld when I was 14.  I thought it looked pretty interesting so I bought it soon afterwards and I've been hooked since.

-What's your favorite other game?
I play Minecraft, 7 Days to Die, Terraria, Skyrim, Fallout 4, Starbound, and Don't Starve.  Can't decide on a favorite besides this.

-Most embarrassing gaming-related story?
I play on a laptop on the kitchen table

-What kind of breakfast cereal is the best?
Rice Krispies

-Random Facts
I have a twin brother
I am a certified SCUBA Diver
#12
The oldest one I've ever seen was a fugitive named Narda.  She was 3258
#13
General Discussion / Re: Huge pack of dogs.
April 12, 2016, 09:31:05 PM
Lock them in the new fridge
#14
Ideas / Shooting
January 27, 2015, 11:39:33 PM
Ok so when my hunters hunt they shoot around everyone else and I've had one person lose an arm to this.  I would like it if the hunter could make sure they aren't about to shoot anyone.
Also it would be cool if you could control shooting like when their skill is 20.