I hope i understand what you are talking about, i'm sticking to my colonist so much, know their habits, strong and weak sides, so that every loss is a tragedy. I simply can't lose anybody from the core team, as there is no replacement. Even if he has a peg leg, cataract and 55 years old.
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#2
General Discussion / Re: That feel when...
April 23, 2015, 03:27:58 AM
where did you get that much food from? ... humans butchering?
#3
General Discussion / Re: RimWorld Development Direction Plan?
April 22, 2015, 05:04:10 AM
leave it be! play sims
rimworld is all about butchering humans and installing peg legs
rimworld is all about butchering humans and installing peg legs
#4
General Discussion / Re: Is Tynan a robot?
April 22, 2015, 02:26:30 AMQuote from: ItchyFlea on April 22, 2015, 12:33:29 AMYou are a bot as well. No objections accepted.Quote from: Geertje123 on April 21, 2015, 11:47:24 AMHe's not the only one to do that.
I think Tynan is a bot. He even hacked a red username in for himself. Can we ban this bot?
#5
General Discussion / Re: Early game trade goods?
April 22, 2015, 02:19:49 AMQuote from: amul on April 22, 2015, 02:00:31 AM
I can survive. I just can't seem to buy anything, and I want a TV, dammit! What do you guys suggest?
Don't waste too much iron. I have the same ice sheet with no wood, and have to take care of that on my own, as that's the only unlimited resource. So, i use it to create sculptures and weapons just in selling purposes.
#6
General Discussion / Re: Survival of the fittest?
April 21, 2015, 08:55:54 AMQuote from: Kaballah on April 21, 2015, 08:31:39 AMJust wonder how lavish could it be, made from 71 years old man
On the other hand he is a useful component for lavish meals
#7
General Discussion / Re: Not a huge fan of 10c's auto-join colonists
April 18, 2015, 09:14:42 AMQuote from: AllenWL on April 18, 2015, 06:50:13 AM
Abrasive colonists get a denture, then the said denture removed.
Why can't this be done that easily in a real life?

#8
General Discussion / Re: is there a way to get rid of cabin fever for prisoners?
April 18, 2015, 09:03:04 AMQuote from: Boboid on April 18, 2015, 07:17:38 AM
Remove their leg.
Install peg leg.
Remove Peg leg.
Cabin Fever gone.
Came in this thread to see your reply

#9
General Discussion / Re: Tynan, Why not use Steam as a distribution point?
April 08, 2015, 08:09:12 AMQuote from: akiceabear on April 07, 2015, 06:36:08 AM
Wholly separate opinion: if you can't afford $30 for a game, you probably shouldn't be buying games at any price, and instead be working on improving your financial situation. This game is well worth $30. I find it annoying that so many expect heavy discounting on quality games, as if it was their right.
oh god, true that
#10
General Discussion / Re: How to make money?
March 22, 2015, 07:40:46 AM
now i look at the game from a different angle ...
#11
General Discussion / Re: Screenshots of your base/fort
March 18, 2015, 12:02:47 PMQuote from: silentlord on March 17, 2015, 09:02:41 PM
What you guys think?
Too easy with droids, defence mods, power...
I have the base, same size as you, and several mechanoid descent drops ruin it into pieces. Thats a strange fun, but...
#12
General Discussion / Re: Screenshots of your base/fort
March 12, 2015, 04:11:13 PMQuote from: kic on March 11, 2015, 12:16:39 AMDo you get fun during these raids?
I just switched to extreme (on Cassandra) and survived the first extreme raid (previous raids at challenging and rough proved harmless).
After building a "killbox" (found this word here) the game seems to be quite boring, as my colonists never get out of the nutshell. Only to counterstrike the raiding party with mortars.
#13
General Discussion / Re: Screenshots of your base/fort
March 10, 2015, 06:43:55 PM
Thats my first colony built in quite cold region (up to -20), even with air conditioning for cold lovers.
Currently there is a lack of electricity as there is no space to build solar panels nearby.
During summer time its not that much space in front of the base to build enough fields with potatoes or corns.
My own development: sandstone chunks are placed right on the base entrance in order to slow down mechanoids and turrets have enough time to shoot for a while.
Currently there is a lack of electricity as there is no space to build solar panels nearby.
During summer time its not that much space in front of the base to build enough fields with potatoes or corns.
My own development: sandstone chunks are placed right on the base entrance in order to slow down mechanoids and turrets have enough time to shoot for a while.

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