Quote from: Haplo on April 29, 2016, 09:22:51 AMQuote from: hoochy on April 28, 2016, 11:08:42 PMYou can restrict them directly. Just click on their area in the description window and you can set their area. It isn't in the overview as it would appear in all overviews and I don't want to grant access to the work settingsQuote from: Hermit on April 28, 2016, 02:02:29 PMYou can use areas in the base game to restrict them.
I'd love a way to restrict the robots to an area. Would it be possible to have them show up in the list along with pawns / animals?
With one of the interface mods (not sure if available for alpha 13) you could also create squads to easily switch between certain colonists.![]()
Ah. I didn't notice that there. That's better than nothing. I guess I can understand the work settings issue. Too bad there wasn't a combination of traits that'd permit only the appropriate work. I've got about 35 bots, and it is a pain to hunt them all down during a raid to change their area, then do it again after the raid. So much easier to open the restrictions and animals menus and with a click and drag, set all of them.