As above, just a random CTD. No idea why. No mods. Thought I'd report it as a potential issues.
http://pastebin.com/bwb84CXF
http://pastebin.com/bwb84CXF
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Show posts MenuQuote from: Louisthebadassrimworlder on August 26, 2016, 01:56:37 PM
If you rescue a pawn, there should be a mood buff of around +15. Currently, there is no real, sensible way of incorporating another reason to rescue them that outweighs capturing and selling them to slavery. Maybe if the pawns dropped with valuables such as Silver, Gold, Jade etc and offered to give them to the colony in return for hospitality and medical treatment. This would need to be a rescue-only deal, as otherwise you could capture the pawn and take the goods regardless.
Quote from: arl85 on August 26, 2016, 01:35:12 PM
Having a buff for saving pawn means it can be ignored anyway and no effect on you (you just miss a good buff) but adding a debuff "we left someone slowly die" will force you to act in order to avoid the debuff.