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Messages - dereksmods

#1
That system.nullreference error is happening constantly.  In just a few seconds, it racks up over 300 errors.  Here's my logs: https://gist.github.com/HugsLibRecordKeeper/2285fee1972bd90c36734963d6547073
#2
I am getting this in the debug log:

"System.NullReferenceException: Object reference not set to an instance of an object
  at RimWorld.Planet.WorldPawns.WorldPawnsTick () [0x00000] in <filename unknown>:0
  at RimWorld.Planet.World.WorldTick () [0x00000] in <filename unknown>:0
  at Verse.TickManager.DoSingleTick () [0x00000] in <filename unknown>:0
Verse.Log:Error(String)
Verse.TickManager:DoSingleTick()
Verse.Game:<LoadGame>m__843()
Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
Verse.LongEventHandler:LongEventsUpdate(Boolean&)
Verse.Root:Update_Patch1(Object)
Verse.Root_Play:Update()"

I think this has to do with mods I had enabled and then disabled/uninstalled?
#3
http://imgur.com/a/JDWZk

This is where they stay, never moving forward.  As you can see, no one is hungry or tired.  Mass carried is 75.69/252 kg.  No matter what destination I pick, they don't move. 
#4
Now this is happening with my alpacas AND muffalos.
#5
My caravan is carrying less than 30% of their load (muffalos are carrying everything, just packaged meals and medicine), I've tried different destinations both friendly and enemy.  My colony just got hit with the plague, so I have to patch everyone up before I try again!
#6
Mod bugs / Caravans never leave home tile on map
June 30, 2017, 06:24:49 PM
I've sent out three separate caravans and they never leave the tile.  They exit the map and food is consumed, but they don't actually leave off the home tile.  Then I make them come back, they do so instantly, and all the colonists are starving.  I send them as 2-3 colonists with 1-2 muffalos.  I've tried splitting the caravan as well, but they still never leave.
#7
I am not. Here's my mods:

JecsTools: 0Harmony(1.0.9.1), AbilityUser(1.17.0.3), CompActivatableEffect(1.17.0.2), CompDeflector(1.17.0.2), CompExtraSounds(1.17.0.2), CompInstalledPart(1.17.0.0), CompLumbering(1.17.0.0), CompOversizedWeapon(1.17.0.2), CompSlotLoadable(1.17.0.3), CompToggleDef(1.17.0.0), CompVehicle(1.17.0.1)
Star Wars - The Force: 0Harmony(1.0.9.1), ProjectJedi(1.17.4.1)
Star Wars - Factions: SWFactions(1.17.0.3)
EdB Prepare Carefully: 0Harmony(1.0.9.1), EdBPrepareCarefully(0.17.1.6)
Moody: Moody(1.2.0.0)
Expanded Prosthetics and Organ Engineering 2.0: (no assemblies)
LED Lamps: (no assemblies)
Medical Tab: 0Harmony(1.0.9.1), _harmonycheck(1.0.0.0), MedicalInfo(0.17.1.5)
Star Wars - Fully Functional Lightsabers: 0Harmony(1.0.9.1), SWSaber(1.17.0.3)
DeadMansClothing: 0Harmony(1.0.9.1), DeadMansClothing(0.17.2.0)
HugsLib[3.1.2]: 0Harmony(1.0.9.1), HugsLib(0.17.0.0)
Stack XXL[1.0.0]: $HugsLibChecker(0.2.0.0), StackXXL(1.0.0.0)
Refugee Stats - A17: RefugeeStats(1.0.0.0)
More Furniture (A17): (no assemblies)
SS Damage Indicators: 0Harmony(1.0.9.0), DamageMotes(1.0.0.0)
[A17] Trading Spot: TradingSpot(1.0.0.0)


Someone on reddit posted the same thing and they stated they were not using any mods at all.
#8
This is what I'm getting:

Exception ticking Alpaca1389598: System.NullReferenceException: Object reference not set to an instance of an object
  at Verse.NameUseChecker.NameSingleIsUsed (System.String candidate) [0x00000] in <filename unknown>:0
  at RimWorld.PawnBioAndNameGenerator.GeneratePawnName (Verse.Pawn pawn, NameStyle style, System.String forcedLastName) [0x00000] in <filename unknown>:0
  at Verse.Pawn.GenerateNecessaryName () [0x00000] in <filename unknown>:0
  at Verse.PawnGenerator.TryGenerateNewNakedPawn (Verse.PawnGenerationRequest& request, System.String& error, Boolean ignoreScenarioRequirements) [0x00000] in <filename unknown>:0
  at Verse.PawnGenerator.GenerateNewNakedPawn (Verse.PawnGenerationRequest& request) [0x00000] in <filename unknown>:0
  at Verse.PawnGenerator.GeneratePawn (PawnGenerationRequest request) [0x00000] in <filename unknown>:0
  at Verse.Hediff_Pregnant.DoBirthSpawn (Verse.Pawn mother, Verse.Pawn father) [0x00000] in <filename unknown>:0
  at Verse.Hediff_Pregnant.Tick () [0x00000] in <filename unknown>:0
  at Verse.Pawn_HealthTracker.HealthTick () [0x00000] in <filename unknown>:0
  at Verse.Pawn.Tick () [0x00000] in <filename unknown>:0
  at Verse.TickList.Tick () [0x00000] in <filename unknown>:0
Verse.Log:Error(String)
Verse.TickList:Tick()
Verse.TickManager:DoSingleTick()
Verse.TickManager:TickManagerUpdate()
Verse.Game:UpdatePlay()
Verse.Root_Play:Update()

System.NullReferenceException: Object reference not set to an instance of an object
  at RimWorld.Planet.WorldPawns.WorldPawnsTick () [0x00000] in <filename unknown>:0
  at RimWorld.Planet.World.WorldTick () [0x00000] in <filename unknown>:0
  at Verse.TickManager.DoSingleTick () [0x00000] in <filename unknown>:0
Verse.Log:Error(String)
Verse.TickManager:DoSingleTick()
Verse.TickManager:TickManagerUpdate()
Verse.Game:UpdatePlay()
Verse.Root_Play:Update()
#9
Did this get fixed?  My alpacas are doing this and the only way to stop it is to kill them...