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Messages - scotty562

#1
The deep drills are heavily rng based. For instance I had one deposit on my map which barely made anything. The near inability to trade for it either through the orbital traders, the visiting traders, or traveling to npc colonies is a bigger issue IMO. That or the uranium cost is simply to high.

Edit:
Well looking into it I have another question. The Recipe_Components.xml says MakeEnergizedComponent costs 3 uranium, but in game it costs 30 for me. Components is set to 1. I tried setting uranium to 2 and in game it went from 30 to 20. Not sure if this is an issue or as intended.
#2
This is one of my favorite Rimworld mods. That said I am having great difficulty finding enough uranium to make the advanced bionics. The most efficient path I've found to get them is to save up enough money and buy them from the trader. Maybe I'm doing something wrong, but this has been my experience.
#3
Releases / Re: [A17] Mending
May 29, 2017, 06:23:47 AM
Yes they do.
#4
Releases / Re: [A17] Mending
May 28, 2017, 09:10:33 PM
After I make the mending kits, I'm unable to mend anything. I right click the mending table with a capable crafter and there is no option. What could I be doing wrong? A17. Easy mode works fine.
#5
Quote from: 14m1337 on October 12, 2016, 01:49:05 AM
it's a pawn. pawns are quite stupid. just like lemmings.
if you wouldn't have to micro-manage in this game, where would the fun factor go ?

Based on that logic we should plant each individual crop, target each item to haul, individually click on each wall segment to build, ect. None of those things are fun. I can highlight any other wall and have it build, why not this one?
#6
This is an issue with how pawns build walls. Ex you build a 1x path 5 spaces into a mountain. The pawns might build 1 or 2 blocks in and leave the remaining blocks unbuilt because they  can no longer reach those blocks to build them. This can be remedied by micromanaging the pawns and have them build 1 block at a time starting with block 5 in this case, but that isn't fun. When I tell them to build something I expect they'll be able to do it. I encounter this issue every game, and it's by far the biggest issue I come across on a regular basis. My suggestion is to change this behavior, but this may be a bug so if this is in the wrong place please move it.