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Messages - A NaCl N Battery

#1
Outdated / Re: [A16] Mod List Backup (v0.1a)
January 11, 2017, 07:44:04 PM
Thank you so much... Makes things far less hairpulling when you add a mod, and it breaks the game by unselecting all of your other mods... Or for trying to find out which mod is interacting with another mod to make you unable to right click things... v.v I'm an addict...
#2
Quote from: abbelsap on January 10, 2017, 05:02:52 AM
I'm still waiting for that lovely expansion of Asari weapons and armor. Any chance you'll be uploading the mod for non-steam users? :)

There is a dropbox link in his second post.
#3
Quote from: Nanao-kun on January 10, 2017, 01:11:31 AM
Quote from: A NaCl N Battery on January 10, 2017, 12:49:07 AM
Is there any advice on how to deal with the star vampires? My turrets and colonists lock on when they are invisible and fire, but it doesn't take any damage.

So far whenever it shows up, I resort to just going into debug and destroying the thing. Since it can kill a power armored colonist before they can even move away from it. I want to have a chance at fighting it, without it resulting in me automatically losing a colonist.

I don't mind if they die in fights, but it just feels like the vampire is an instant colonist loss whenever it shows up, not like there is a chance to win against it. Unless i'm missing some tactic.

I've found that it becomes visible if you're within two tiles of it, meaning if you're behind a wall and door, you can decloak it from the other side of the door it's attacking and then get ready to kill it. If a pawn is way out in the open though, not much you can do.

Thanks for the help, no more debug for me!
#4
Is there any advice on how to deal with the star vampires? My turrets and colonists lock on when they are invisible and fire, but it doesn't take any damage.

So far whenever it shows up, I resort to just going into debug and destroying the thing. Since it can kill a power armored colonist before they can even move away from it. I want to have a chance at fighting it, without it resulting in me automatically losing a colonist.

I don't mind if they die in fights, but it just feels like the vampire is an instant colonist loss whenever it shows up, not like there is a chance to win against it. Unless i'm missing some tactic.