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Messages - Rychard

#1
Bugs / Re: (A16 unstable) eggs bugs
December 21, 2016, 11:41:40 AM
Just had this happen to me in the steam release of A16.

Fertilized eggs that are "ruined" (by being frozen, for instance) are classified as food, but it doesn't appear that colonists actually use them for food.  I don't know for certain that they aren't used as food, but they sat in my freezer for an extended period of time, so I'm inclined to believe this is the case.  Unfertilized eggs seem to work correctly.

I wanted to start raising chickens, so I created a new stockpile inside my heated barn, for the express purpose of storing fertilized eggs.  Surprisingly, the colonists carried the ruined eggs to the new stockpile where they sat, still shown as "ruined".  When a hen laid her next egg, a colonist placed it in the same stack and lo-and-behold, "Egg progress: 1%" appeared.

A few days later all 50-odd eggs hatched at once.

#2
Bugs / Re: [A16 Release] UI resolution/scale confusion
December 20, 2016, 10:56:41 PM
May be the same issue, but I'm sure it's related even if it isn't.

I play at 4K (borderless window), with UI Scale set to 2x.

Here's a screenshot right after loading from a save game:


What I've found that works is doing the following:

1. Lower UI Scale to 1x (Before/After screenshots below)


2. Reapply desired Resolution; in my case, it's 3840x2160 (4k)


3. Reapply desired UI Scale (Before/After screenshots below)


It's certainly not ideal, but it works for me.  Maybe it'll be helpful for someone else until this issue gets resolved.