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Messages - DarthNihilus

#1
Tools / Re: [LIB] Harmony v1.2.0.1
September 28, 2018, 12:00:27 PM
*sigh*
can i ask for help with modding Oxy not included, using Harmony?
#2
Outdated / Re: [A17]More vanilla factions
June 17, 2017, 10:30:35 AM
the main problem with the mod is that many locations are empty. no pplz. I guess the Mi-Go ate  'em.
#3
Outdated / Re: [A17] Miniaturisation Overloaded
June 17, 2017, 03:16:06 AM
sigh* ok it has conflict with the fluffy's breakdowns (the problem with the description of the minified ones). IDK if it's the same for disappearing after the construction completes...
#4
Outdated / Re: [A17] Miniaturisation Overloaded
June 15, 2017, 11:15:06 AM
with the minified vanilla items there are errors, and other mods items sometimes are not appearing after construction finish
#5
Releases / Re: [A17] Miniaturisation
June 15, 2017, 11:14:03 AM
yeah i was fuckn wrong
#7
I'm very confused that there is no "Power leg" in the mod, only bionic...
#8
why the heck the suit doesn't want to go into other zones/storages? wtf? oO
#9
thx for the explanation.


Errrrmmm... Is there a "safety threshold" in the mod? Or in the game? Or is it just "because"?   -- I noticed that during the autosell process the AI leaves far more than 0 silver in the trader's purse while he still could've trade a few items, for example - the clothes.
#10
sculptures are selling but i can't understand is that due to globall sell rules or from the building sub-tab
#11
the dudes are NOT selling any sculptures.

what's the purpose of the building tab? It constantly erases all rules there upon loading.

And it would be cool to add an option to check the trader few times every X hours, like, the dude auto sells, them I decide to BUY somethng from that trader for silver. now he has MORE money, and I'd like to my dude to auto sell him something AGAIN, and, say, I don't want to micro the item count. but for now the dudes are autoselling only once.

aaaaand can a autobuy mod be possible?
#12
General Discussion / Re: Jesus, why?
June 01, 2017, 06:24:59 AM
illjustignoreyourstupidpostkthx
#13
IMO moisture pumps were made to drain swamps only and mb you're just getting it wrong - it's not they aren't working with shallow water and it's a bug. no . the fact that they ARE working with ocean IS an UNintended behavior and not-working with shallow water is just as intended:)
#14
General Discussion / Jesus, why?
June 01, 2017, 05:07:28 AM
idk in which ver. were the solar batteries and the steam gen-s added, but does really no one noticed or bothered up to A17 with the fact that if SG's and SB's connected together to the same powergrid that it's fucked? because when the night falls the grid receives no power at all and the available drops below zero and the issue is solved only with de-attaching the SB's?

second - why the citizens are eating the damn berries and milk when there is a nutrient dispencer? also why there are no policies in restrict tab to allow or disallow eating behavior?

third - what's the purpose of the restrict tab if even with the no drugs policy and with the drugs pile set to FORBIDDEN my citizens ARE using those drugs?

forth - why i can't see the loadout of a transport pod??
#15
Ideas / comfort
June 13, 2014, 08:06:31 AM
If you want realism then can you f*ing please add a f*ing DOORMAT?