Thank you for all the replies. Much appreciated. Looks like I've got some work to do.
Sorry for the bad judgement on post location Calahan.
Sorry for the bad judgement on post location Calahan.
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Show posts MenuQuote from: maculator on September 23, 2017, 08:11:27 PM
I guess this does what you want:
https://ludeon.com/forums/index.php?topic=28653.0
Quote from: faltonico on September 23, 2017, 08:29:50 PM
What i know it worked was the Quantum Storage mod, but unfortunately it hasn't been updated to A17.
Quote from: Canute on September 24, 2017, 03:28:15 AM
Expanded storage, the skip can hold 12 chunks at 2x1 tile.
https://ludeon.com/forums/index.php?topic=14177.0
<FactionDef ParentName="PlayerFactionBase">
<defName>PlayerBusta</defName>
<label>New Busta</label>
<description>Busta!</description>
<isPlayer>true</isPlayer>
<basicMemberKind>Troglodyte</basicMemberKind>
<pawnsPlural>troglodytes</pawnsPlural>
<baseNameMaker>NamerFactionBasePlayerColony</baseNameMaker>
<techLevel>Industrial</techLevel>
<backstoryCategory>Civil</backstoryCategory>
<expandingIconTexture>World/WorldObjects/Expanding/Town</expandingIconTexture>
<startingResearchTags>
<li>BustaStart</li>
</startingResearchTags>
<hairTags>
<li>Urban</li>
</hairTags>
<apparelStuffFilter>
<thingDefs>
<li>Synthread</li>
</thingDefs>
</apparelStuffFilter>
</FactionDef>
Quote from: Dr. Z on June 01, 2017, 05:22:31 PM
Well I think you're overdoing the planning a bit. I usually build a main room where I put everything in and then gradually move everything in distinct buildings, so it takes me around half an hour before I hit start. Planning where to put your colony and having a clue of where to put the different rooms in the beginning is of course important to your survival, but planning everything down to the power grid is not at all necessary in my opinion wasting time you could spend playing.