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Messages - ladyevidence

#1
Bugs / Colony Never Names
July 16, 2017, 01:36:03 PM
I have run into this issue twice. The first time, I didn't report it, because it was a fluke. It happens on a full vanilla version of the game as well.

Anyway, even "months" after starting a new game, sometimes it will never prompt me to name the colony. Every attempt to save will also default to "New Colony #n", and that number will just go up every time I save. It's a pain to manually do this dozens of times.

Is there any way to force the "name your colony" event?
#2
Ideas / Milk, Milk everywhere (and camp fires?)
July 02, 2017, 12:41:05 PM
Hi! I love RimWorld I've put a couple hundred hours into the game, and I hope to put much more into it! Here are a couple of suggestions that I have found frustrating:

Milk! When you are raising animals, when you sheer or milk, the handlers always just leave the items. I will often find hundreds scattered across the map, and the only way anyone really ever picks them up are manually, when any normal farmer would take in milk after milking an animal. They will always haul steel first (which doesn't deteriorate), but it's animal products are at the bottom of the priority list, and never get done. Can the coding be changed to match hunting, how they take the corpse away right after? Thanks!

Also, I love getting attacked by manhunter packs when in a caravan (yay! Free food!), but in order to deal with them, you need to build a full butcher station and stove. In the end, there is almost never enough time. Humans have always cooked on-the-go, so this doesn't make much sense. Maybe something can be worked out, IE: at a camp fire?

Thanks!!

PS: Yes, I have proper stockpile zones for these items, and they are set to critical priority.

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