Menu

Show posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Show posts Menu

Messages - damienm

#1
Quote from: Roolo on May 27, 2019, 07:16:23 AM
Quote from: damienm on May 27, 2019, 01:04:28 AM
Quote from: rawrfisher on May 26, 2019, 11:30:04 PM
Yea Its kinda lame that they cant sow any higher end crops but its probably for balancing.  Would love to make those annoying rocket dogs cut stone blocks tho <,<
they  seem to be able to harvest all crops though, probably botch most tho sadly . u can probs edit the skill level in the files
found a def with a growing skill entry at WhatTheHack-1.2.5\Defs\HediffDefs\Hediffs.xml does not seem to effect it tho

That xml does affect it, but the skill level is set when the module is installed. You could try uninstalling the module and re-installing it after changing the xml, not sure that'll work though. At least the skill will be higher for any future growing modules you install.

It makes sense that they can harvest any plant with a low skill level as normal colonists capable of growing can also harvest any plant regardless of skill level. Only planting requires skill.

I've indeed set the skill to 4 for balancing purposes.
reinstall after change works
#2
Quote from: rawrfisher on May 26, 2019, 11:30:04 PM
Yea Its kinda lame that they cant sow any higher end crops but its probably for balancing.  Would love to make those annoying rocket dogs cut stone blocks tho <,<
they  seem to be able to harvest all crops though, probably botch most tho sadly . u can probs edit the skill level in the files
found a def with a growing skill entry at WhatTheHack-1.2.5\Defs\HediffDefs\Hediffs.xml does not seem to effect it tho
#3
Quote from: rawrfisher on May 26, 2019, 09:45:41 PM
I know there was some issues involving combat extended but roolo would have to explain that stuff.  As for the crops thing I can try to replicate it myself.  I do not use combat extended but I do use vegetable garden

May I ask which plants you are trying to grow?  I know theres a minimum plants skill and I think that blastweed or w/e its called dont have a plants level requirement.

Edit:  Aside from them being slower then molasses on sea ice in an arctic worlds pole I was able to get them to sow the barley from VG.
It appears they can only sow plants with a requierment of 4 or lower.
tested this too and you're right seems they can sow the others too that have no mentioned requirement tobacoo,agave,barley . so yes it seems they skill is too low to sow them .this seems to apply to vanilla too for eg they cant do heal root. so this is probably as intended  with the skill level
#4
Robot with module wont sow/harvest crops from VGP , i did try placing it above and below the load order.it does however work with the crop from Combat extended. Anything i can do to fix it
?
#5
robot wont sow modded crops, is this a known issue or a load order one . VGp crops