Quote from: Fluffy (l2032) on November 02, 2015, 04:30:34 PM
There's a mod for that
And could you tell us which mod?
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Show posts MenuQuote from: Fluffy (l2032) on November 02, 2015, 04:30:34 PM
There's a mod for that
Quote from: indiecosmic on October 21, 2014, 07:18:33 AM
If you just want to try it out you can download v1.0.1, it should be stable. The only difference is that the new one has a tiny texture update and that it should consume more power on warm maps and less power on cold maps.I'll make a fix as soon as I get off work.
Quote from: deadbeat88 on November 09, 2013, 10:52:50 PMThat's what I'm hoping this game will have. An entire realistic electrical system will really make the game awesome.
3. im more in favour of capacity-based power lines. they short-circuit when there are not enough power connections. eg. 1 conduit line to connect 10 turrets. (thats 1500w!)
Quote from: vince0018 on November 07, 2013, 04:39:10 PMThink about how often the circuitry in your house short circuits during the rain, or the power lines that are just hanging there outside all the time. Really I think Tynan should re-think this and give us tools for moving power over distances outside before doing this. Although I am too late anyway, downloading the newest update now.
Plus. Since circuits run through the walls, doesn't this make it more realistic/fleshed-out anyways?
Quote from: DeltaV on November 07, 2013, 04:18:58 PMPlus power conduits only short circuit when they have a crack in the casing and wiring. Meaning they rarely ever short circuit. Plus shouldn't they be built underground anyway?
I agree, short-circuiting walls is a bad thing.