Although people saying you'll build less in RimWorld than Dwarf Fortress are correct, I'm assuming people won't just play one game of RimWorld. The purpose of having the Blueprints be separate files is so that they can be used in multiple games. Again, building 5x6 bedrooms in your 99th playthrough might not be as exciting as your first.
I think allowing players to build multiple structures at once is important for increasing the ratio of meaningful clicks to total clicks, which seems like a worthwhile design goal. However, this Blueprints idea is only one way to implement that. Does anyone else have any ideas for how to allow players to build multiple things at once?
I think allowing players to build multiple structures at once is important for increasing the ratio of meaningful clicks to total clicks, which seems like a worthwhile design goal. However, this Blueprints idea is only one way to implement that. Does anyone else have any ideas for how to allow players to build multiple things at once?