I'll enable the other mods and restart rimworld. I'll report back if there is actually an incompatability. thanks.
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Releases / Re: [A16] Moody (v0.1.1) A colonist mood dashboard
December 29, 2016, 05:34:25 AM
Looks like this'll help the micromanagement. Sounds useful I'll give it a spin and see where this mod progresses
Ahh I've hit a bug. Mod worked fine at first and I added some more mods and now:
[spoiler][/spoiler]
Caravan Spots+Quality Builder https://ludeon.com/forums/index.php?topic=28678.0 is causing the issue I just tested. Also the issue is not resolved when the mod is removed. all icons have disappeared but if you click at the correct location the buttons still work. Just the UI is messed up. Restarting the game will fix the broken UI upon removal of the other mid
Ahh I've hit a bug. Mod worked fine at first and I added some more mods and now:
[spoiler][/spoiler]
Caravan Spots+Quality Builder https://ludeon.com/forums/index.php?topic=28678.0 is causing the issue I just tested. Also the issue is not resolved when the mod is removed. all icons have disappeared but if you click at the correct location the buttons still work. Just the UI is messed up. Restarting the game will fix the broken UI upon removal of the other mid
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