Hi there everyone,
Currently I am in the process of making a mod which adds a new faction among various clothing and weapons etc.
I have custom backstories thanks to the mod. The question I have is is it possible to set multiple "backstory categories" or make your own for a faction?
So that the pawns that spawn, use specific backstories?
All of my custom pawns have the line of code shown below except with a custom tag for each pawn (Up to 9) which is linked within all my custom backstories. So in theory it is all linked except that in game they still spawn with all civil backgrounds.
(<backstoryCategory>MC</backstoryCategory>) - Within pawn def
So this means it is linked to the second piece of code within the faction def perhaps?
So if that is the case how would I make this category reflect multiple custom tags ?
(Line of code in question <backstoryCategory>Civil</backstoryCategory>) - Faction def
As it stands currently I want each pawn for my faction to be unique to a backstory for example
The medic pawn would spawn with my custom backstory for medic and only that one.
Currently this is the only thing that is annoying me with my work lol. Only thing left to attempt before I release it basically. Would appreciate any feedback for those more experienced or even Tyan.
Thanks again,
Andouce
Currently I am in the process of making a mod which adds a new faction among various clothing and weapons etc.
I have custom backstories thanks to the mod. The question I have is is it possible to set multiple "backstory categories" or make your own for a faction?
So that the pawns that spawn, use specific backstories?
All of my custom pawns have the line of code shown below except with a custom tag for each pawn (Up to 9) which is linked within all my custom backstories. So in theory it is all linked except that in game they still spawn with all civil backgrounds.
(<backstoryCategory>MC</backstoryCategory>) - Within pawn def
So this means it is linked to the second piece of code within the faction def perhaps?
So if that is the case how would I make this category reflect multiple custom tags ?
(Line of code in question <backstoryCategory>Civil</backstoryCategory>) - Faction def
As it stands currently I want each pawn for my faction to be unique to a backstory for example
The medic pawn would spawn with my custom backstory for medic and only that one.
Currently this is the only thing that is annoying me with my work lol. Only thing left to attempt before I release it basically. Would appreciate any feedback for those more experienced or even Tyan.
Thanks again,
Andouce