Download: Steam Workshop
Rebalanced autocannons. They're more powerful, but also more expensive.
Changes:
Hitpoints: 360 -> 560 ↑
Beauty: -20 -> -70 ↓
Power consumption: 160 -> 400 ↓
Building cost: 300 steel -> 500 steel ↓
Construction skill level requirement: 6 -> 8 ↓
Accuracy Touch: 0.70 -> 0.30 ↓
Accuracy Short: 0.60 -> 0.70 ↑
Accuracy Medium: 0.50 -> 0.85 ↑
Accuracy Long: 0.40 -> 0.94 ↑
Burst cooldown: 3.5s -> 2.5s ↑
Base damage: 34 -> 60 ↑
Projectile speed: 88 -> 90 ↑
Ranged weapon cooldown: 1.00 -> 0.80 (unused?) ↑
Ticks between burst shots: 19 -> 16 ↑
Burst shot count: 3 -> 2 ↓
There you have it. With some buffs and some debuffs it feels much more like a capable end-game defense. A few of these will be extremely expensive, but will be able to help with even a medium mechanoid invasion.
A single one can now kill one centipede and deal reasonable damage to another before getting blown up. Maintenance costs were not changed.
Feedback is appreciated.