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Topics - Covered in Weasels

#1
General Discussion / Chain shotguns are fantastic
June 04, 2017, 05:41:26 PM
I just want to say how much I love this new weapon. It's the perfect remedy for charging tribal warriors or manhunting animals. With clever use of intervening terrain can be used to devastating effect against raiders with long tamed weaponry. My caravans never leave home without one :)
#2
I like the early-game combat of Rimworld, where you use cover, flank enemies and direct your colonists like a squad of soldiers to overcome a small number of raiders. But the late-game killbox style of defense, where enemies are herded through choke points and mowed down by a staggering amount of firepower, is much less interesting.

For those who don't enjoy playing with a killbox, what are your favorite methods for defending your base? Do you set up bunkers to provide cover for colonists, put sandbag fallback positions in strategic places, or anything similar? What role do melee fighters play in your defense? Walling in my base is ok but not preferred, I would rather build something that looks like a colony than a fortress.
#3
Ideas / Lower-quality prosthetics
March 09, 2015, 11:50:00 AM
When colonists lose a limb, the only options for replacement are expensive cybernetic body parts or dirt-cheap peg legs. In the case of anything besides legs, you basically have to live with the loss until you have the several thousand silver required for a cybernetic. These expensive upgrades aren't necessary for many colonists -- Meredith the 80-year-old gardener doesn't need RoboCop vision, she just needs some simple visual sensors to replace her cataract-afflicted eyes. I remeber seeing basic prosthetics occasionally, but for some reason these are more rare than cybernetic parts.

I propose altering the rarity of these items so regular prosthetic limbs/organs are more common than cybernetics. Prosthetics would function just like a healthy biological version of the part they replaced, possibly while being less resistant to damage as a balancing factor. Cybernetics would continue to be more effective and resilient than a biological limb/organ, but we would have more options to rehabilitate colonists with missing limbs.
#4
General Discussion / Raiders and Rocket Launchers
March 09, 2015, 11:21:56 AM
I've noticed that some pirate raids include one or more enemies with rocket launchers. This was terrifying at first sight, but the raiders simply charged into the waiting line of colonists and tried to beat them to death instead of blowing my fortifications to pieces.

Has anyone else had a similar experience? I feel like these raiders are meant to challenge players who build elaborate killboxes, but their poor decision making means they aren't performing as well as intended.