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Topics - KnightsCross

#1
Unfinished / [A17] [WIP] Philippine revolutionary Army
September 18, 2017, 02:23:13 AM
Greetings! I am planning to create a new faction for rimworld (for fun and entertainment purposes)
The philippine army! if you doubt if i can do this or not. check out my past mod "The great war" its dead. so i plan to create a new one

Feature:
-Faction
-Equipments & Uniforms

More soon stay close on this project!


#2
Mods / [Mod Request] Surgery
September 29, 2014, 04:30:31 AM
Well im not really good on dll soo i'm asking good modders out there on this simple mod!

soo surgery, i was hoping you guys make a surgery bed or something where your doctors will perform surgery on a colonist that somewhat lost his/her arms, legs etc.
so they're still able to work again?

cause once your colonist lost his leg hes fucked up and is useless to your colony right? hate it much.

so maybe a way to help this poor colonist with? well thats the idea!

~cheers
#3

DevTeam
Lead Developer/Texture artist: KnightsCross
Tester: Bodog999
Texture Artist: Viperlol
WW1/History Researcher: Gypsypie

note: you need to create new world in order for the factions to work

Welcome to The Great War Version 7.1.2

Lead Your Colony To a New Era. Learn The Art of Warfare as you defend your trenches
Against Non Stop Wave of Foreign Invaders use The Power of GasWarfare Defend your
Colony with the Powerfull Howitzer Artillery and German Nebelwerfer,

Will you hold
your colony until the last of it. Or Will you side with one of the Central Powers In Europe
The Choice is Yours Will you watch your colony to triumph? or watch it burn to the ground
Change History.. Sieg Heil To The Great War


Features:
-6 new Factions from world war 1 (britain, France, Germany, Ottoman Empire, Russian Empire and austria-hungary)
-Defend against Non Stop Invasion Events
-Get help from your Canine Companion (not done)
-Complete WW1 Uniforms and equipments from 6 nations
-Use different Tactics to win incl. Gas Warfare, Artillery Support, Air Support and more
-Tanks!
-Support artillery (manned & unmanned)
-Custom Weapon sound fx
-weapons w/ bayonet
-flags to inspire your colonist


Next Update Plans:

-and More (feel free to suggest)
-more factions


Plans:
-Horses (mountable) for cavalry
-K9 dogs
-AA gun (shoots down transport pods)


Known Bugs:
-none

Download
http://www.nexusmods.com/rimworld/mods/57/?
mirror
http://www.mediafire.com/download/58uo2u149v4dt7a/The+Great+War+7.1.2.zip



For more Info
http://ludeon.com/forums/index.php?topic=5946.0


--it would be nice if you report any bugs

------Credits------
to Viperlol welcome to the team!
to Psyckosama for manned MG ideas

------Cheers!------


Gameplay Screenshots
Feel free to send your gameplay screenshots! who knows your colony might be featured here!




Changelog:
Version 1.0   
-Factions added (Germany, British, France and Austria hungary)
-pawns added (foreign legion(french) , British infantry(brits) , GermanLandwehr(german)
-GermanHelmet + gasmask(2) & uniform
-BritishHelmet & uniform
-FrenchHat & uniform
-German Bulletvest
-equipment gear
-X10 rifles
-ross rifle
-gewehr rifle
-German Nebelwerfer
-Howitzer
-FieldGun
-Tanks
 

Version 1.1 + hotfix
-A lot of bug fixes
-makes the mod standalone due to requires other mods to work properly
-new faction added (austria-hungary)
-New pawn (bosnian infantry & polish legionnaire)
-new pawn (French Officer, German fusilier, german officer)
-new pawn/race (Tank) to all factions
-More flags
-barb wires
-retextured Field Gun, Howitzer, Nebelwerfer,
-Added Manned turret (maxim 08)
-added 2 new weapons & 1 sidearm
-retextured british uniform to tan
-retextured (french hat, British Helmet)


Version 1.1.1
-Trench
-Armored cars(removed tank in austria since they dont use tanks)

-rebalance weapons (refixed range and accuracy)
-rebalance of helmets damage absorption
-rebalance of uniforms damage absorption
-Ottoman Empire
-Russian Empire
-Retextured Everything (more realistic)


Version 7.1.2
-Optimization for alpha 7
-FlamenWerfer (flamethrower)
-GasBomb
-RadioStation
-make the trench for FREE!!!
-Rebalance Weapons (due to overpowered)
#4
Unfinished / [MOD] (Alpha 6) Tank Project
September 09, 2014, 03:21:11 AM
Got hooked by the tittle eh?

Hello there! Welcome to Tank Project! i'll be adding this to my mod called "the great war"
http://ludeon.com/forums/index.php?topic=5946.0 so keep track of it

--------------------Description--------------------
whats a world war 1 without tanks.. lame right? so i'll try to give life to world war 1
this tanks will act as colonist.. but doesnt require sleep, food , they dont haul they dont hunt they
dont do work they only kill.. soo basically a tank.

they dont spawn.. duh.. you need to craft them! with metal, uranium and such.
and also! there will be a new building a war factory that is where you will craft them!

but in my mod i think 20% chance they will be in the invasion or raid so good luck saving your
colony's @$$

note: they are world war 1 tanks, not advanced tank k?
why? because its for my world war 1 mod


Features
-rework body parts
-tank behavior
-self propelled artillary
-draftable

--------------------Screen Shots--------------------
#5
Hi i'm currently developing a mod its called "The Great War" it can be found here
http://ludeon.com/forums/index.php?topic=5946.0

So the problem is the pawns i make they are german soldiers from my mod.. yes they're working fine spawns with the right things does everything they need to do but everytime they spawn an error shows up this error will keep on showing up, because i made them to invade everytime means they will always spawn and error keep on showing up.. i dont know what its for or how to fix it is it about the think tree? or something

all i need is on how to fix those errors

any help would be greatly appreciated
screenshot:

ASAP
#6

The Great War Under Development

GoodNews
(released: http://ludeon.com/forums/index.php?topic=6056.0

DevTeam
Lead Developer/Texture artist: KnightsCross
Tester: Bodog999

im also needing some modders in my TGWModTeam lets make it better shall we? just PM me if interested :)

Features
-Turn your colony to a WW1 French, German, British Astro Hangarian Fortress
-Defend against Non Stop Invasion Events
-Get help from your Canine Companion
-Complete WW1 Uniforms and equipments
-Use different Tactics to win incl. Gas Warfare, Artillery Support, Air Support and more[/size]
-TANKS! what do you know ahaha
[/color]

note: you need to create new world in order for the factions to work

under development
* - Finished
^ - In Progress

In the mod

Events
(^) - French Invasion
(^) - German Invasion
(^) - Artillery bombings

Factions
(*) - French Empire
(*) - German Empire
(*) - British Empire
(*) - Austria Hungary

Story Teller
(^) - Bismark (every 2 days there is invasion)

HeadGears
(*) -German Helmet w/ Gasmask - has imunity to exposure and poison gas
(*) -British/french Helmet - a helmet what do you know
(*) -Metro Helmet w/ gasmask (not WW1 related but its design is sooo awesome)
(*) -Foreign Legion Cap
(*) -Bosnian Cap

Uniforms
(*) - Custom WW1 coat (my design as i said give me some ideas)
(*) - French Foreign Legion uniform
(*) - Prussian uniform
(*) - british uniform
(*) -Bosnian Uniform (astro hangarian uniform)
(*) - German Vest (their heavily bullet proofed vest?? i think i saw a german wearing it)

Weapons
(*) - my X10 Rifles ;)
(^) - Lee enfield rifle
(*) - Ross Rifle w/ bayonet
(*) - Gewehr 98 rifle w/ bayonet
(*) - mp18 SMG
(^) - lewis gun LMG
(*) - luger

Artillerys
(*) - german nebelwerfer pretty much of it
(*) - Artillerys howitzer and such
(*) - Field Guns (act like mortar but more powerfull)
(^) - Artillery that fires poison gas(since WW1 is more on gas warfare)
(*) - Maxim Gun (manned)

Buildings
(*) - Barbwires
(^) - Trench
(*) - Flags (French, German, British, Austria)
(*) - Tents

Vehicles
(*) - Tanks. mwahaha well..

*well thats it give me some ideas ill release it soon

Gameplay Screenshots

#7


Uniform Mod!

Want your colonists to look more badass??
then check this out!
totally fits with my Xweaponry mod :PLink Below

=========Whats New?? 1.3=========
HeadGears ! look more badass with this new headwear (rare)

=========Future plans?=========

Soon on 1.4
-Wardrobe Shop
-Armor Vest
-SpaceLegion(custom uniform)
-Kevlar Helmet
-GasMask(immunity to all kinds of exposure)


=========Features=========

starting colonist now wears advanced armor also space refugees

note: your current colonist will not wear it perhaps upcoming colonist will or some space refugees
start a new game if you want all of them to wear it

if you want a pirate look colony or something just post a comment ill make an option for ya

Download Link
http://www.nexusmods.com/rimworld/mods/30/?

fits with my weapon mod! check it out!
http://www.nexusmods.com/rimworld/mods/31/

====ScreenShots=====


i'd appreciate an idea for new helmets feel free to request you see my imagination has its limits
haha !

From the legions!
thanks for choosing our products we hope the best!
cheers.

*disconnects